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Chat Colours Modified

This is a modified Version of chat Colours with no anvil limits and the removal of <> around players names
item image
Example of Surpassing the Anvil Limits

Example of Surpassing the Anvil Limits

Image of what can be done with this mod in anvils, As there is No Limit on it. (this is a example and the Enigmatic legacy breaks the anvil expansion but Can be done with a /rename command instead)

Image of what can be done with this mod in anvils, As there is No Limit on it. (this is a example and the Enigmatic legacy breaks the anvil expansion but Can be done with a /rename command instead)

Description

Chat Colours - Modified

Overhauls the game's 13-year-old text formatting syntax.

Markdown-like syntax

This mod allows you to use markdown-like syntax to format your text in Minecraft:

  • *italic text* → italic text
  • **bold text** → bold text
  • ***bold + italic*** → bold + italic
  • __underline__ → underline
  • ~~strikethrough~~ → strikethrough

Examples:

  • this **is** bold → this is bold
  • this __underline *is* multiple things__→ this is multiple things

The terminating set of symbols is optional, e.g. **hello will still be bold.

If you put a star at the start of the name of an item in an anvil, it will cancel out the italics.

Hex codes / custom colours

This mod allows you to colour your text with custom colours:

  • [#ff0000]red text → red text
  • [#ff00FF]pink text → pink text
  • **[#00ff00]bold green text** or [#00ff00]**bold green text** → bold green text

The codes are case-insensitive.

Gradient text

You can create smooth gradients between two colours using this syntax:

[gradient:#RRGGBB:#RRGGBB:text]

Examples:

  • [gradient:#FF0000:#0000FF:This is a gradient!] → text transitions from red to blue
  • ***[gradient:#FFAA00:#00AAFF:Bold Italic Gradient!]*** → gradient text with bold + italic styles

Gradient text works with markdown-like formatting, so you can combine bold, italic, underline, etc.

Extended format syntax

This feature has been replaced by new syntax but still works.

You can use named colours instead of the normal single letters:

  • white, black, blue, green, aqua (or cyan), red, purple, gray, yellow

The names are case-insensitive.

To use the dark version of the colour (except white and black), put d, dark or deep before or after the name. You can optionally use a space or underscore between the name and the prefix/suffix.

Examples:

  • §[dark_blue], §[deepblue], §[blue d], §[dblue] → dark blue text
  • §[gold] → gold text (dark yellow also supported)

Bold, underline, italics, etc.

You can also use:

  • §[s] → strikeout text
  • §[b] → bold text
  • §[o] → obfuscated text
  • §[u] → underlined text
  • §[r] → reset

Multiple style options

Format options can be chained without needing multiple §s.

Example:
§[red][u][i]text → red, underlined, italic text

Note: Colours should always come first. Minecraft resets some styles when a colour code is applied.

Chat Enhancements

  • Removes < > around player names for a clean, modern chat look, regardless of texture or language packs.
  • Removes anvil rename limits on both clients and servers (unless other mods interfere).
  • Known incompatibility: mods that completely replace the Anvil GUI and hard-set the limit.

Server Usage

To use on servers:

  • Install the mod on the server, or
  • Ensure the server allows § codes in chat.

Otherwise, the server may kick you when using formatting.

The Chat Colours Modified Team

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