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Char's Boost

Server-side lag fixes for Forge and Arclight servers running lots of power mods

Server side performance mod for Forge and Arclight 1.20.1 servers running Palladium and KubeJS power mods.

Always on, with no change to gameplay:

  • Entity selectors only search the matching entity type
  • Palladium skips checks it was repeating every tick
  • Known slow KubeJS scripts from power mods run in Java instead (only when the script matches exactly)
  • Saves run on another thread, so autosaves don't freeze the server

When the server is struggling it also slows far away mobs, idle hoppers and AFK players a little, and goes back to normal once tick times recover. In testing, tick time dropped from about 29 ms to 17 ms.

Server only, players don't need it. /charboost status shows what it's doing, and every part can be switched off in config/charboost.toml.

Char's Boost Team

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