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Charon's Echo

Every death digs a headstone. Cross into Charon's Echo as a ghost, bargain with the Ferryman, fight in an eternal war between golems and the restless dead, and write your own epitaph. Your graveyard IS your server's history. No client mod needed!
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charons-echo-1.2.0+26.2

File namecharons-echo-1.2.0+26.2.jar
Uploader
SID456SID456
Uploaded
Sep 19, 2026
Downloads
6
Size
460.2 KB
Mod Loaders
Fabric
File ID
8917075
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:charons-echo-1627201:8917075"

Learn more about Curse Maven

What's new

No soul left stranded.

  • Death portals can no longer rise somewhere you can't reach. The portal spot is found by walking outward from where you fell, the way the ghost itself moves - flying, drifting through water and lava, stopped by walls. A cave death puts the door in the cave; an ocean-floor death puts it on the sea bed beside you.
  • When no door can rise, Charon comes himself. Die in a sealed pocket or the void and the moment the wake ends you are ferried straight to your grave in the Echo. No more stranded ghosts waiting for an admin.
  • New config: instant-ferry (default off). For packs that want death to move fast: the moment the wake ends, the dead are ferried straight to their grave - no portal, no ghost walk. The wake and obol donations at the body still happen.
  • /charon revive <player> now works from the server console and RCON - owners can rescue a soul without logging in. A revived ghost is set on solid ground first.

Also: dead-code cleanup and the codebase reorganized into per-system packages.

This mod has no additional files