
Charged Blocks
Charged Blocks adds a collection of block transformations caused by lightning strikes.
Datapack support has been added for custom recipes.
I've included an extractable JAR called "charged_blocks_example" which is an example recipe for the lightning conversion.
When lightning strikes a lightning rod, blocks within the surrounding 3×3 area (by default) may be converted into new materials. Some transformations are reliable, while others are deliberately rare, though rates can be adjusted in the configuration file.
Default conversions:
Obsidian → Crying Obsidian
2% chance per block per strike
Sand → Glass
100% chance per block per strike
Red Sand → Red Stained Glass
100% chance per block per strike
Stone → Deepslate
30% chance per block per strike
Clay → Terracotta
100% chance per block per strike
Mud → Clay
20% chance per block per strike
Quartz Block → Glowstone
10% chance per block per strike
Each eligible block in the conversion area is checked independently whenever lightning activates the setup.
This means a single strike may convert several common blocks, while rarer conversions such as Obsidian into Crying Obsidian may require repeated strikes.
Conversion probabilities can be adjusted through the mod's configuration file, or disabled entirely.
Added anti-chaining behavior, meaning an A->B conversion will not result in a B->C conversion within the same strike.
Compatibility:
- Minecraft 1.20.1
- Minecraft Forge
- Designed to work alongside JEI, Create, and other Forge mods
- No Create installation is required