charselect-1.0.1.jar
Curse Maven Snippet
What's new
Changelog
1.0.1
Fixes
- Hardcore worlds work correctly again. Dying in a hardcore world is supposed to lock you to spectator mode for good, vanilla's own permadeath mechanic. A guard in 1.0.0 meant to stop survival characters cheating into creative/spectator was silently blocking that transition too, so dying in a hardcore world just... didn't do anything. Fixed — hardcore worlds and hardcore characters are independent and both work now.
New
- Curses are tracked. A character caught wearing a permanent curse item — currently Enigmatic Legacy's Ring of Seven Curses — is marked Cursed in the character list, for good, the same way hardcore is tracked.
- Convert a survival character to creative. Editing a survival character now offers To Creative, which makes a full copy of it — inventory, progress, everything — as a brand new creative character. The original is left exactly as it was.
- Cross-world maps say so. A map carried into a world that never generated it has nothing to draw — vanilla already shows this as a blank map rather than crashing, but now the tooltip explains why instead of just looking broken.
- The character list opens with your first character already selected.
- A row's detail text (last played / worlds / playtime) scrolls into view on hover if it runs past the column instead of just being cut off.
- If FancyMenu is installed and hasn't been configured to reskin the character screens, a
small note says so in the corner (toggle:
general.showFancyMenuHint).
For modpack authors
The README now lists the exact class names for CharacterSelectScreen and
CharacterCreationScreen, for pointing FancyMenu or similar reskinning tools at them
directly.
1.0.0
Initial release.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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