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Chaos Eclipse

Adds a Variety of fully Modeled Weapons and Tools, Items and Blocks inspired by my own Tabletop RPG.

File Details

Chaos Eclipse 0.9.4-1.20.1-Fabric

  • R
  • Oct 8, 2024
  • 4.80 MB
  • 228
  • 1.20.1
  • Fabric

File Name

eclipse_do_caos-0.9.4-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:chaos-eclipse-1094831:5793653"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Added

I been busy with life stuff, but when i can, i try to do some little things here and there!

 

  • A new Weapon;

A Chivalry Lance from Chali II, it can make you Dash, just like she did in the RPG she was.

 

  • Three new Blocks; 

All of them with Themes of Teeth, Eyes and Meat.

 

  • New Trades for the Butcher Villager; 

Trades of the new Blocks.

 

  • A new Tag to show Which Weapons aren't from the RPG i'm DMing.

Changed

Models

I updated the Models of some of the Weapons, to better represent what my vision of them is, and also fixed some things on some of the models!

 

  • Hilda's Sickle;

A Complete new Model, to actually be like the other Models from this Mod.

 

  • Diego's Rapier;

Kinda like what i did to Hilda's but just a little detail.

 

  • Belaios' Wand. 

Changed the Glass to not cause visual glitches anymore.

 

General

I made some changes that i think make sense!

 

  • Changed the Eden Trees Biome; 

It makes more sense being in a Dark Forest now.

 

  • The Dispenser can now Shoot Cannonballs; 

Now it can work like a real cannon!

 

  • The Saw Eater can now Strip Wood and Remove Wax. 

It just made sense, but like the Paxel, it's hardcoded, for now.

 

Fixed

Models

  • Radio Announcer's Head;

Fixed some little details on the top.

 

  • Raven's Quarterstaff; 

Fixed the way it appears in Item Frames.

 

  • Juno's Gauntlet. 

Now the Gauntlet displays correctly on both hands.

 

General

  • Qraz's Staff now don't trap players in Creative and/or Spectator Mode; 

I forgot to make it that it doesn't trap players that aren't on Survival.