Changed

A Minecraft experience in the world of Changed.

File Details

Changed-m1.20.1-v0.15.1-all.jar

  • R
  • Mar 13, 2026
  • 14.78 MB
  • 3.8K
  • 1.20.1
  • Forge

File Name

Changed-m1.20.1-v0.15.1-all.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:changed-minecraft-mod-661527:7751634")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Changes

  • Added unlimitedLatexSpread config to server config
    • Allows latex cover to spread without distance restrictions.
  • Remodeled the stasis chamber
  • Added animation compatibility with Just Enough Guns
  • Added animation compatibiltiy with Scorched Guns 2
  • Added facility maintenance room
  • Added #deny_facility_placement biome tag
    • Prevents facility pieces from generating in tagged biomes, such as the deep dark.

Bug Fixes

  • Fixed illegal state crash related to loading non Changed structures
  • Fixed registry crash related to loading non Changed structure
  • Fixed null crash related to loading textures for wave vision
  • Fixed cast crash when mods treat transfur models as player models
  • Fixed z-fighting on stasis chamber
  • Fixed lag spike when transfurring in a stasis chamber with Pehkui
  • Fixed custom eye rendering on gas wolf pup
  • Fixed model bug with legless models not reseting
  • Fixed animation bug with Create
  • Fixed player dimensions not updating when in a vent
  • Fixed taur players not ejecting passengers when unequipping a saddle
  • Fixed partial transfur model not animating the tail/ears
  • Fixed registry crash related to loading Changed attributes too early
  • Fixed fluids pushing entities twice as much as intended
  • Fixed custom latex losing certain traits when relogging
  • Fixed data bug with AntiXray
  • Fixed stasis chambers transfurring non-#humanoid mobs
  • Fixed server failing movement checks on grabbed players
  • Fixed locale issue related to male-female variants

API Changes

  • Transfurred player renderer now respects entity lighting
  • Transfurred players now respect the entity getFlyingSpeed()
  • Made some registry functions public for addon mods
  • Partial latex layer now supports dynamic textures
  • Added canElytraGlide() and canCreativeFly() functions to TransfurVariantInstance
  • Made spring simulators extensible, deferred simulator creation until requested by animator
  • Replaced custom latex exclusive modification in stasis chamber with ModifiableEntity API