Changed

A Minecraft experience in the world of Changed.

File Details

Changed-m1.18.2-v0.13.1.jar [OUTDATED]

  • A
  • Apr 16, 2024
  • 11.54 MB
  • 1.4K
  • 1.18.2
  • Forge

File Name

Changed-m1.18.2-v0.13.1.jar

Supported Versions

  • 1.18.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:changed-minecraft-mod-661527:5267747")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

CHANGES
+ Added dichrome eye customization
+ Added player size customization
+ Added advanced color picker BPI screen
+ Added fennec fox
+ Added partial DL wolf
   * Try wearing a DL mask while a partial wolf
+ Added latex human
+ Added green lizard
+ Added gas mask
+ Added vertical drag to tail animation
+ Added double item in hand renderer (squogs and bee)
+ Added quadrupedal armor (boots and leggings for centaurs)
= Remodeled squid dogs, bee, light latex knight, knight fusion, raccoon, siren, mermaid shark, deer, yuin, centaur, and otter
= Syringes and oranges only place while crouching
- Removed extra hands ability, replaced with just switch hands ability
+ Selected ability now saves
+ Added advancement for killing one of each latex
+ Latex containers can now fall (and break)
+ Added I-frames for just TF'd latexes (30 ticks)
+ Improved note, clipboard, and CD editing
+ Added /progresstransfur command, for map creation
+ Added compatibility with not enough animations
+ Added compatibility with supplementaries (moonlight)
+ Adjusted swim speeds for aquatics, adjusted how speed responds to friction
+ Land variants have better friction on ice
+ Aquatic variants don't sink in water
+ Gave feline variants a jump boost, slightly reduced health
+ Lab doors now open for many humanoids
+ Added cape layer for latexes
+ Adjusted some facility pieces

 

BUG FIXES
- DLs no longer drip from their mask
+ Fixed first person dripping
+ Fixed particles spawning while the game is paused
+ Variants that scare mobs won't be targeted in the first place
+ Scare-able entities now require line of sight
+ Fixed physics based animations jittering
+ Fixed BPI desync when exiting BPI menu

 

API CHANGES
+ Fixed bug with KeepConsciousEvent
+ Added FirstPersonLayer interface