challengesandmonsters3.0.jar
Curse Maven Snippet
What's new
This patch is an absolutely massive update to the mod, jam packed with new features, changes and bug fixes! Let's jump right in!
New Features
- Unholy Cathedral: A new structure housing loot, a mini boss and a boss
- Boundless Malice: The boss of the structure
- Altar Warden: The mini boss of the structure
- Dreadstorm: A strong common enemy in the structure
- Scabby Bones: A common enemy in the structure
- Dark Marrow: A common enemy in the structure
- Dreadhound: A common enemy in the structure
- Dreadbug: A weak creature summoned from a projectile used by the Dreadstorm and Boundless Malice.
- Agony Altar: The block needed to summon the boss. Craft it or find it, use Malice to get various loot. Use the Malice Crystal to summon the boss
- New Structure-Related Items: Malice, Dreadskin, Dreadbone, Malice Crystal, Dreadstar
- Purity Crystal: A new item that can either heal you to max health instantly, or can be used in your off hand to enchant your main hand with Purity. Drops from the final boss
- Swarm: A new weapon that summons Dreadbugs to help you fight
- Adapticator: A strong multitool
- Malice Shield: On blocking 15 hits, release an AOE dread charge that deals 10 damage and launches enemies upwards
- Dreadsack: An item that holds inventory, similar to a Shulker Box
- The Burden: As long as you're on the ground, create a slow-travelling AOE that deals damage and launches enemies upward
- Hopeless Despair: An item crafted with the Dreadstar(boss drop). When Shift+Right Clicking, go into spectator mode temporarily and do AOE damage when entering and leaving spectator
- Mithril: A new naturally generating ore. Mithril is the prelude to Grand Gear, which got a rework
- Mithril Carrot: An upgrade of the Golden Carrot crafted with Mithril, it grants temporary Night Vision and Resistance
- Mithril Apple: An upgrade of the Enchanted Golden Apple crafted with Mithril, it gives stronger effects and Health Boost
- Purity Enchantment: A new enchantment that heals you by 1HP every time you kill an enemy. When you die, if you're holding the Purity enchanted item in your main hand, you are saved, similar to a Totem of Undying. The enchantment is consumed
- Curse of Nihilism: When you pick up XP, you have a chance of taking damage
- Added New Advancements
- Added New Unbreakable Blocks
Changes
- The Cursed Totem and Petrified Zombies have been removed from Survival Mode
- Grand Gear Rework: You now craft Mithril gear and use a Smithing template to upgrade the gear to Grand gear
- Wind Pearl was buffed, making it actually worth crafting with an Ender Pearl
- Changed Numerous Textures(Junglin Tusk, Nightcrawler Skin, Absorbing Fire Charge, and Jungle Harvest)
- Renamed Flint Pick to Dark Pick
- Renamed Absorbing Fire Charge to Extinguishing Glob
- Soul Reaver spawns even less
- Nerfed Mountain Guard summon
- Reworked Nature Staff: You can now summon Guards faster, but the Guard is weaker
- All summons now spawn tamed(Mountain Guard, Defensive Widow and now Dreadbug)
- Adjusted structure rarities to be more common
- Removed Useless Tooltip from Grand Helmet
- Removed Special Tooltip from Ender Lens
- Added Support for Enchantment Descriptions mod
Fixes
- Mechanium no longer gets used up if you're holding no item or an item with a stack higher than 1, aiming to make it only able to be used on tools with durability
- Hivemind Formula now gets used up when right-clicking on a Knocked Enderman
- Fixed Crash related to 2 entities with boss music being in the same viscinity
This is a wonderful project and I am very happy to be able to test my creativity and learn more things about modding as time passes. It's very fun to play with my own features and it's fun to come up with more things. I probably won't add any more super big updates like this any time soon, but there will be small fixes and content drops. Good bye!
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