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CGC Compat: MachineMax

Compatibility mod for Custom Gun Continued

CGC Compat: MachineMax

This mod is a compatibility mod for Custom Gun Continued.


This mod needs to be installed on both the server and the client.

Usage Instructions

Prerequisites

Main Features

When this mod is installed, the following features take effect automatically:

  • Allows gun projectiles from Custom Gun Continued to deal damage to MachineMax vehicles
  • Fixes the conflict between MachineMax camera adjustments and gun recoil

The following options can be configured in ./config/cgccmachinemax.json:

  • allowEntityRemoval: Whether vehicles can be removed using /kill and other methods
  • discardOnDetach: Whether vehicle parts are immediately discarded when they detach
  • enableSoundRefresh: Whether to enable sound volume self-healing (automatic cleanup when vehicle sounds exhaust the channel pool and mute everything)
  • soundRefreshIntervalTicks: Interval of the sound volume self-healing (in ticks, 1 means every tick)
  • modifyRenderDistance: Whether to modify the vehicle render distance (requires server-side configuration)
  • renderDistance: Vehicle render distance (in chunks)
  • modifyVehicleSoundDistance: Whether to modify the vehicle sound distance (requires server-side configuration)
  • vehicleSoundDistance: Vehicle sound distance (in chunks)

Content disclosures

Derivative content

License

The CGC Compat: MachineMax Team

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