A simple, "no-fuss" performance mod for Fabric. This isn't a massive overhaul; it just cleans up a few specific areas of the game to make things run a bit smoother.

What it does:
Entity Culling: Saves resources by not rendering entities (mobs, items, chests) that you can't actually see.
Lightmap Tweaks: Makes the lighting engine slightly more efficient to reduce tiny lag spikes.
Rendering Fixes: Small code improvements to help the game process visuals more effectively.
In short: A small, stable tweak to help your FPS stay steady without changing how the game looks.