File Details
cell-terminal-1.0.0.jar
- R
- Jan 25, 2026
- 372.71 KB
- 26
- 1.12.2
- Forge
File Name
cell-terminal-1.0.0.jar
Supported Versions
- 1.12.2
Curse Maven Snippet
[1.0.0] - 2026-01-25
Added
- Add recipes for Cell Terminal and Wireless Cell Terminal
- Add textures for Cell Terminal and Wireless Cell Terminal items
- Add models for Cell Terminal part and Wireless Cell Terminal item
[0.5.5] - 2026-01-24
Fixed
- Fix double-click highlighting for Storage Cells sometimes missfiring
[0.5.4] - 2026-01-24
Fixed
- Fix Void Cells not being properly handled
[0.5.3] - 2026-01-24
Added
Add server config option to disable core features:
- Each individual tab
- Storage Bus Inventory polling (enable and frequency)
- Cell Ejection/Insertion/Swapping
- Partition/Priority Editing
- Upgrade Insertion/Extraction
Add client config option to tweak visuals:
- Distance limit for block highlighting
- Duration of block highlighting when double-clicking entries
Fixed
- Fix shift-clicking Upgrade Cards not working for Storage Buses tabs
- Fix Small style GUI sticking to the bottom (instead of centering)
[0.5.2] - 2026-01-23
Fixed
- Fix Upgrade Cards not being properly consumed when inserted fast enough
- Fix Upgrade Cards only being extractable in reverse order
- Fix tab 4/5 not updating until tab switch, when opening the GUI with a storage bus already selected
- Fix item filter considering item count when checking for existing items in Storage Bus slots
- Fix double-click partition/inventory slots triggering device highlighting
- Fix search failing to match items after a gap on Storage Bus tabs, due to an early exit
- Fix highlighting Storage Bus in-world not giving proper user feedback
- Fix Set Contents to Filter button not working if the Storage Bus already has a filter configured
Changed
- Change Upgrade Cards to show their physical slot position
[0.5.1] - 2026-01-22
Added
- Add localization for new search syntax errors
- Add double-click to expand search bar as a modal
- Add upgrades controls tooltip and insertion/extraction
[0.5.0] - 2026-01-21
Added
- Add filter buttons for visibility control:
- Item Cells/Storage Buses
- Fluid Cells/Storage Buses
- Essentia Cells/Storage Buses (only when Thaumic Energistics is loaded)
- Has Contents (cells/buses with items)
- Has Partition/Filter (cells/buses with configured filters)
- Each filter cycles through Show All → Show Only → Hide states
- Filter states are separate for cell tabs (1-3) and storage bus tabs (4-5)
- Add advanced search syntax (prefix with "?" to use):
$name- Match against inventory/partition content's name/id (string matching)$priority- Match against storage priority (numeric comparison)$partition- Match against partition slot count (numeric comparison)$items- Match against stored item type count (numeric comparison)- Operators:
= != < > <= >= ~for comparisons,& |for AND/OR,( )for grouping - Examples:
?$priority>0,? $items=0 & $partition>0,? $name~iron | $name~gold
- Add search help button ("?") next to the search field, showing syntax help on hover
[0.4.2] - 2026-01-20
Added
- Add better user feedback on user messages (errors, success)
Fixed
- Fix fluid parition detection failing in some cases due to fluid amount differences
[0.4.1] - 2026-01-19
Fixed
- Fix Essentia partitioning not recognizing NBT differences, causing issues when partitioning multiple essentia types
[0.4.0] - 2026-01-18
Added
- Add priority field to set ME Chest/Drive priority directly from the Terminal GUI
- Add Inventory tab (4th tab) for Storage Buses, showing all items the bus sees (mirroring the behavior of Tab 2 for drives/chests)
- Add Partition tab (5th tab) for Storage Buses, showing the partition slots of the bus (mirroring the behavior of Tab 3 for drives/chests)
Changed
- Double-clicking a storage entry to highlight in-world now also sends a green chat message with the block name and coordinates
[0.3.2] - 2026-01-14
Added
- Add quick partition keybinds (defaulting to unbound) for partitioning cells with hovered items:
- Quick Partition (Auto Type): Automatically infers cell type (with warning about potential misattribution)
- Quick Partition (Item Cell): Partition into the first item cell without partition
- Quick Partition (Fluid Cell): Partition into the first fluid cell without partition
- Quick Partition (Essentia Cell): Partition into the first essentia cell without partition
- Add controls help widget for guiding the player
[0.3.1] - 2026-01-13
Fixed
- Fix shift-clicking cells in tab 2/3 views putting them into hand instead of directly in inventory
Changed
- Slightly move the components for the item filter
[0.3.0] - 2026-01-13
Added
- Add button to toggle between tall and compact GUI styles, with persistent setting
- Add item filter for inventory/partition, with button to toggle filter input
- Add support for Thaumic Energistics Essentia Cells
Fixed
- Fix JEI drag-and-drop not working for enchanted books
- Fix cells not being extractable if they contained any item in inventory view (as it would toggle partition status instead of ejecting)
- Fix the network not refreshing after partition changes, requiring inserting/ejecting any cell in the drive to update
[0.2.0] - 2026-01-12
Added
- Add tabbed main GUI with three views using item icons:
- Terminal tab (Interface Terminal icon): Original list view with the cells
- Inventory tab: Grid view of cells as interactive slots with content preview
- Partition tab: Grid view of cells as interactive slots with partition slots
- Persist selected tab across sessions using client config
- Add localization for a lot of hardcoded strings in the GUI
Fixed
- Fix items already in partition not being properly toggled when clicking in the inventory view
Changed
- Extend the formatting of item counts to handle large numbers (K, M, B, T, etc.)
- Change default categories sorting from "distance to terminal" to "distance to origin (0,0,0)" for better wireless terminal consistency
- Harmonize the terminology to use "cell" instead of "disk" throughout the GUI and codebase, as AE2 refers to storage units as "cells"
- Harmonize the terminology to use "wireless" instead of "portable" for the wireless terminal item, to match the naming
[0.1.1] - 2026-01-08
Added
- Add a separator line between different storage categories (drives and chests) in the cells list
- Add semi-transparent overlay to cell entries for better readability
- Add shift-click handling for cells in player inventory, to insert them into the first available drive slot
- Add click handling on a storage category while holding a cell to insert it into this category's first available drive slot
- Double-click on an entry/category to highlight the block it represents in-world, for 15 seconds
- Sort cells list by distance to terminal (same dimension prioritized)
- Add small symbol (P) for items in inventory view that are currently in the partition
Fixed
- Fix the darkening of modal windows
- Fix fluid cells not using the proper drag-and-drop (item cells's behavior was used instead)
Changed
- Adjust the collapse/expand to be on the [+]/[-] button only, to allow other click interactions on the entry
[0.1.0] - 2026-01-07
Added
- Cell Terminal part that can be placed on ME cables to view and manage storage cells
- Wireless Cell Terminal item for wireless access to cell management
- Scrollable GUI displaying all ME Drives and ME Chests in the network
- Expandable/collapsible storage entries showing drive location and custom name
- Cell entries showing cell type, storage usage bar, and byte/type counts
- Network scanning for all active storage containers (drives and chests)
- Real-time cell information including used/total bytes and stored item types
- Eject button (E) to remove cells from drives directly to player inventory
- Inventory preview button (I) showing cell contents with partition highlighting
- Partition editor button (P) for managing cell filter configuration
- Double-click items in inventory view to toggle partition status
- "Set All to Partition" button to partition all current cell contents
- Click-to-remove items from partition slots
- JEI ghost ingredient support for dragging items into partition slots
- Wireless terminal linking via Security Terminal (same as AE2 wireless terminals)
- Power consumption and range checking for wireless terminal
- Baubles support for wearing wireless terminal as a trinket

