File Details
create_colony_logistics-1.1.7.jar
- R
- Mar 19, 2026
- 671.07 KB
- 470
- 1.21.1
- NeoForge
File Name
create_colony_logistics-1.1.7.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
📦 Create Colony Logistics Update ✨ Features & Improvements
New "General Duty" Role for Packers! your Packer Agents have a new "General Duty" role. Instead of standing around waiting, they will automatically switch between packing and unpacking tasks depending on what needs to be done.
Smarter Train Handling: When a train rolls into the Freight Depot, your Packer Agents will now automatically use a 90/10 split (90% unloading, 10% loading) to get the train emptied and moving again as fast as possible.
Enhanced Freight Tracking: The Freight Tracker menu has been overhauled! You'll now see new, detailed delivery steps like [Depot Received] and [Delivering] with updated colors, so you always know exactly where your packages are.
Tracker Log Cleanup: Added a new system to purge old, completed logs from the Freight Tracker so your menus stay clean and easy to read.
Faster Order Processing: The Logistics Coordinator is now much smarter at caching and handling active orders behind the scenes, making the whole request system run smoother.
🐛 Bug Fixes
No More Voided/Dropped Packages! Fixed a major issue where Packer Agents would void items or drop packages on the floor if they change their roles mid-task. They will now finish their current job and empty their hands before taking on a new role.
UI Formatting Fixes: Cleaned up how text and colors render in the Foremen's Hut and Logistics menus for better readability.