CCI Map Palette

Client-side runtime color overrides for FTB Chunks minimaps. The mod patches FTB Chunks at map render time and can replace block colors.

File Details

CCI Map Palette Forge 0.3.0

  • B
  • Mar 19, 2026
  • 301.00 KB
  • 2

File Name

cci-map-palette-forge-0.3.0.jar

Supported Versions

    Changelog

    0.3.0

    • Added runtime fluid color overrides and automatic fluid color resolution for configured namespaces.
    • Unified auto_override so namespace support applies to both blocks and fluids.
    • Expanded the debug overlay to show fluid ids, whether map coloring comes from block or fluid state, and separate runtime block/fluid override values.
    • Broadened AE2 support from cable_bus only to AE2 colorable block entities that expose runtime color state.
    • Added a targeted /cci_map_palette invalidate_map <radius> command for rescanning loaded chunks around the player.
    • Hardened the render hook so runtime override failures fall back to the original FTB Chunks path instead of aborting map rendering.

    0.1.1

    • Added default auto-override coverage for more block-heavy building mods including Chipped, Rechiseled, FramedBlocks, Architect's Palette, Dustrial Decor, and Create Diesel Generators.
    • Added publishing metadata and Gradle-based CurseForge publishing for Fabric and Forge artifacts.
    • Added the project icon to packaged mod metadata for both loaders.

    0.1.0

    • Added runtime FTB Chunks color overrides for Fabric and Forge on Minecraft 1.20.1.
    • Added a public client API for registering per-block runtime color resolvers.
    • Added automatic namespace-based texture-aware color resolution for selected mods.
    • Added shared hot-reloadable client config in config/cci-map-palette-client.toml.
    • Added in-game commands for debug overlay and automatic override namespace management.
    • Added a targeted AE2 cable_bus color resolver based on runtime block entity color.