File Details
CCI Map Palette Forge 0.3.0
- B
- Mar 19, 2026
- 301.00 KB
- 2
File Name
cci-map-palette-forge-0.3.0.jar
Supported Versions
Changelog
0.3.0
- Added runtime fluid color overrides and automatic fluid color resolution for configured namespaces.
- Unified
auto_overrideso namespace support applies to both blocks and fluids. - Expanded the debug overlay to show fluid ids, whether map coloring comes from block or fluid state, and separate runtime block/fluid override values.
- Broadened AE2 support from
cable_busonly to AE2 colorable block entities that expose runtime color state. - Added a targeted
/cci_map_palette invalidate_map <radius>command for rescanning loaded chunks around the player. - Hardened the render hook so runtime override failures fall back to the original FTB Chunks path instead of aborting map rendering.
0.1.1
- Added default auto-override coverage for more block-heavy building mods including Chipped, Rechiseled, FramedBlocks, Architect's Palette, Dustrial Decor, and Create Diesel Generators.
- Added publishing metadata and Gradle-based CurseForge publishing for Fabric and Forge artifacts.
- Added the project icon to packaged mod metadata for both loaders.
0.1.0
- Added runtime FTB Chunks color overrides for Fabric and Forge on Minecraft 1.20.1.
- Added a public client API for registering per-block runtime color resolvers.
- Added automatic namespace-based texture-aware color resolution for selected mods.
- Added shared hot-reloadable client config in
config/cci-map-palette-client.toml. - Added in-game commands for debug overlay and automatic override namespace management.
- Added a targeted AE2
cable_buscolor resolver based on runtime block entity color.