promotional bannermobile promotional banner

CC Synaxis Connector

A mod for connecting CC: Tweaked computers with Synaxis Cimulink plant ports.
Back to Files

ccsconnector-0.0.2-beta.jar

File nameccsconnector-0.0.2.jar
Uploader
MIKOALOPEXMIKOALOPEX
Uploaded
Sep 11, 2026
Downloads
160
Size
213.5 KB
Mod Loaders
NeoForge
File ID
8856946
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:cc-synaxis-connector-1595292:8856946"

Learn more about Curse Maven

What's new

Main changes:

  • hub.set() / hub.write() now only validate and enqueue; they no longer access the world or Synaxis from the CC worker thread.
  • Writes are executed by the server tick in FIFO order.
  • At most 256 writes are executed per tick, and the queue holds at most 1024 entries, preventing control scripts from overloading a single tick.
  • After deleting or replacing a port, old queued writes will not be mistakenly written to the new port.
  • hub.refresh() has been changed to execute via a CC main-thread task.
  • When an asynchronous write fails, a cc_synaxis_super_hub_write_failed event is sent, with the port name as the argument.
  • The README has documented the new asynchronous write semantics. The key code is located in CCSynaxisSuperHubBlockEntity.java (line 278) and CCSynaxisSuperHubPeripheral.java (line 70).

This mod has no additional files