CC: Sable Flight Support

Server-side loading and native physics APIs for autonomous ComputerCraft-controlled Sable craft

Keep your ComputerCraft-controlled Sable craft running beyond player-loaded chunks.

 

CC: Sable Flight Support lets Lua programs request temporary loading leases, maintain terrain loading around a moving craft, and read its native physics state.

 

Features

  • Moving chunk loading: terrain coverage follows the craft, with configurable margins and predictive lookahead
  • Native physics readings: position, orientation, linear velocity and angular velocity
  • Managed loading leases: heartbeat expiry, maximum duration and automatic cleanup
  • Operator controls: inspect active leases and revoke them when needed
  • Lua compatibility: supports the existing flightload API and the sableflightloader module

 

Install the JAR on the server only. Clients do not need this addon, and craft require no additional onboard blocks.

 

How it works

Your Lua program acquires a lease, renews it while operating, and releases it when finished. The addon supplies loading and physics readings; your program controls the craft.

Terrain generation remains dependent on server capacity. Loading is bounded rather than preloading an entire route.

CC: Sable Flight Support Team

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