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CaveBiomeAPI

Have underground biomes in 1.16.5!
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CaveBiomeAPI-Forge-2.0.0.jar

File nameCaveBiomeAPI-forge-2.0.0.jar
Uploader
BlackGearBlackGear
Uploaded
Jan 9, 2025
Downloads
969.5K
Size
51.8 KB
Mod Loaders
Forge
File ID
6070053
Type
R
Release
Supported game versions
  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:cavebiomeapi-441706:6070053")

Learn more about Curse Maven

What's new

FEATURES:

  • Added Fabric support.
  • Added Platform as a dependency.
  • Added dimension whitelist for cave biome generation.
  • Added a new experimental biome source & debug mode.
  • Compatibility:
    • Dynamic Trees
    • OTG
    • Terraforged
    • Nature's Compass

CHANGES:

  • Reworked the whole system, inspired on SimpleCaveBiomes by Lymia.
  • Cave biomes no longer need to be injected per biome source.
  • Includes retrocompatibility.
  • Removed default cave biome.
  • Removed Noise Carver.

EXPERIMENTAL BIOME SOURCE

This Update includes a new system for biome distribution!

  • The new system can be enabled via config.
  • The system handles cave biome placement via surface biome and noise.
  • Includes the new debug system to pre-visualize cave placement, only use for development purposes.
  • wiki in development.

BUGFIXES:

  • Player may sometimes spawn underground or buried.
  • Cave biomes don't generate at y0.
  • #13 - /Locate doesn't work on cave biomes while above y=48
  • #16 - Neutral mobs not spawning anymore.
  • #18, #29 - Broken Dynamic Trees With CaveBiomeAPI
  • #24 - Every biome sharing mountain biome features.
  • #25 - Incompatible with OTG.
  • #26 - Conflicts with Rubidium.
  • #30 - CaveBiomeAPI color hue issue with Embeddium.
  • #31 - Backport caves doesn't generate.

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