promotional bannermobile promotional banner

Cave Generator

A powerful and customizable replacement for Mojang's cave generator.

File Details

cavegenerator-0.8.jar

  • B
  • Aug 12, 2018
  • 67.76 KB
  • 311
  • 1.12.2+1

File Name

cavegenerator-0.8.jar

Supported Versions

  • 1.12.2
  • 1.12.1

Fixed a preset-related crash that could occur with some configurations. Original changelog below.

Additions:

  • Giant stone clusters
    • In addition to adding stone layers, users can now also add giant stone clusters through their cave presets.
    • Users can add any number of clusters, each requiring the following pieces of information:
      • "state" : the blockstate,
      • "frequency" : the 0 - 1 spawn chance (to start a new cluster 1x / chunk),
      • "radius" : the radius (in blocks) -- this can be fairly high,
      • "radiusVariance" : how many blocks the radius can extend in or out for each dimension (randomly),
      • "startingHeight" : the center height, and
      • "heightVariance" : how much startingHeight can fluctuate up or down (in blocks).
    • It's worth noting that this feature is actually roughly as fast as how andesite, diorite, and granite are spawned in vanilla, if not faster.
    • Spawns after caverns are generated and before stone layers are generated.
      • All three can be used simultaneously.
  • stone_clusters.json
    • A new preset to show off the feature.
  • A config option
    • enableVanillaStoneClusters
      • Stops andesite, diorite, and granite from spawning in the world. Highly recommended when using the stone_clusters preset, so that the generator can replace the vanilla function instead of adding to it.