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Cave Dweller Overhaul

Overhauls the Cave Dweller with improved AI, features adapted from the original and Bedrock versions, plus some new additions
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cave_dweller_overhaul-1.20.1-1.2.0.jar

File namecave_dweller_overhaul-1.20.1-1.2.0.jar
Uploader
Llamii_LlamaLlamii_Llama
Uploaded
Aug 4, 2026
Downloads
433
Size
2.2 MB
Mod Loaders
Forge
File ID
8573858
Type
R
Release
Supported game versions
  • 1.20.1
  • 1.20

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:cave-dweller-overhaul-1628660:8573858")

Learn more about Curse Maven

What's new

NOTE: DELETE OR RESET THE CONFIG TO AVOID UNINTENDED BEHAVIORS/BUGS


ADDED

  • Added Peeking: can now cling to the corner of a wall and lean around the edge to watch you
  • Added "Head of the Table" Advancement: done by obtaining the Skull
  • Added Spawn Height Variants Config (SPAWN CONDITIONS): variants spawning depending on Y level are now adjustable
  • Added Play Ambient Sounds Config (MISC): enables/disables the cave noises, stalk sounds, pre-spawn cave ambience and the spotted sounds
  • Added Aggression Config (MISC > DEBUG): for testing purposes. Force every Cave Dweller to always chase or always flee when it reacts to you
  • Added Peeking Config (MISC > DEBUG): for testing purposes. Only change if you know what you're doing.

CHANGED

  • Torch Flicker Config: moved to BEHAVIOR section
  • World Reload: leaving and rejoining a world now despawns the Cave Dweller
  • Multiplayer: a Cave Dweller targetting a player who left no longer keeps peeking or stick on ceiling 

FIXED

  • Flee at Dawn: surface Cave Dweller caught at sunrise with nobody to run to now leaves properly instead of standing still
  • Cave Dweller Skull: when worn, Cave Dweller ignoring the Skull effect

 

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