cave_dweller_overhaul-1.20.1-1.2.0.jar
Curse Maven Snippet
What's new
NOTE: DELETE OR RESET THE CONFIG TO AVOID UNINTENDED BEHAVIORS/BUGS
ADDED
- Added Peeking: can now cling to the corner of a wall and lean around the edge to watch you
- Added "Head of the Table" Advancement: done by obtaining the Skull
- Added Spawn Height Variants Config (SPAWN CONDITIONS): variants spawning depending on Y level are now adjustable
- Added Play Ambient Sounds Config (MISC): enables/disables the cave noises, stalk sounds, pre-spawn cave ambience and the spotted sounds
- Added Aggression Config (MISC > DEBUG): for testing purposes. Force every Cave Dweller to always chase or always flee when it reacts to you
- Added Peeking Config (MISC > DEBUG): for testing purposes. Only change if you know what you're doing.
CHANGED
- Torch Flicker Config: moved to BEHAVIOR section
- World Reload: leaving and rejoining a world now despawns the Cave Dweller
- Multiplayer: a Cave Dweller targetting a player who left no longer keeps peeking or stick on ceiling
FIXED
- Flee at Dawn: surface Cave Dweller caught at sunrise with nobody to run to now leaves properly instead of standing still
- Cave Dweller Skull: when worn, Cave Dweller ignoring the Skull effect
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