Cave Dweller Evolved 1.19.2 - 1.3.0
Curse Maven Snippet
What's new
* Prevent noise / spawn logic ticking twice per server tick
* Config for climbing
* Don't try to climb if player is not above the dweller
* Prevent stare animation while moving
* Avoid stroll goal once spotted
* Some improved stare logic
* Can break down doors (configurable)
* Reduced spotting range max. (as 128 is the vanilla cap to check if an entity is in line of sight of the player)
* Changed goal priorities
* Refactor
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

