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CatFrame

A shared frameworks bringing 1.8‑style models and flexible UI components to legacy modding.
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0.5.0

File nameCatFrame-0.5.0.jar
Uploader
dfdvdsfdfdvdsf
Uploaded
Jul 22, 2026
Downloads
19
Size
1.1 MB
Mod Loaders
Forge
File ID
8486105
Type
R
Release
Supported game versions
  • 1.7.10

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:catframe-1566850:8486105")

Learn more about Curse Maven

What's new

CatFrame - 0.5.0

What is changed?

Change version number from previous to 0.5.0

➕Add:

  • New AtlasGuard rejects block-world models containing sprites from
  • add the PiP (picture-in-picture) feature (forgot)
  • add action bars
  • add the events of some gui
  • Reconnstruct the model of the tooltip, switch to the adding deferred rendering
  • Add the model of the glass pane
  • add the support of itemframe render transform
  • add the default values of the three basic transform elments
  • add clamps to those transform elements
  • Add Tag namespace support
  • add searching box
  • Add the item model of the some items
  • upgrade + add the tooltip(i forgot)
  • add some textures of widgets
  • Add Data Component(Component shortly)

🔧Fix:

  • fix the final texture discovery of the model system
  • fix(model): resolve atlas ownership at bake time instead of guessing at render time
  • Fixes hopper (ItemBlock + item/generated + items-atlas texture)
  • Fix the tooltip don't render.
  • Fix the gui lighting finally
  • fix the cardinal lightening
  • Fix the anvil metadata mapping
  • Fix the light and shade extension
  • fix the entity's handheld predication
  • fix the item model textures mapping
  • trying to fix the package problem [ci skip]
  • Fix the enchantment glint
  • Fix the AO lighting, add the tooltip textures
  • Fix a huge loads of model problem:
  • fix almost all of the model problem(except block: the redstones, doors,all of the stairs, except item: fishing_rods, etc. I forgot, whatever, a huge amount model fix)
  • fix the wool things

❗❗❗Deprecated:

  • is removed entirely
  • rendering fully transparent in GUI/hand/dropped views, caused by
  • Reconstruct the model system, now the item model only care about the gui, handheld, dropping, and in the frame, and other non-in-world item/itemblock renderer; and in the world, blockstate.
  • remove the blockstate auto convert to item model override
  • move some thing to the loader removed the Theme System Thinking, maybe later be okay
  • remove the manual trigonometric transform, switch to the light vector
  • okay finally removed al the things. [ci skip]
  • remove recompSrc [ci skip]

Notes

Full Changelog: https://github.com/song682/CatFrame/commits/v0.5.0

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