Information only. CarryInfo adds short, readable lines that tell you how much more of an item fits. It never moves items, never picks anything up and never changes your inventory.
What it shows
- Space — a line on item tooltips:
Can carry: +N, how many more of that item fit in your inventory. Hold Shift (with theshiftsetting on) for the breakdown: partial stacks, empty slots and stack size. - Container — with a chest, double chest, barrel or shulker box open:
Can store: +N. Any other menu only gets an honest footer: Based only on the slots visible in the open menu. - Loot — look at a dropped item:
Can pick up: N of M. Right after a drop it says waiting for pickup. Ownership is not shown: the client does not receive it. - Goal (off by default) — an optional build goal. Hold a block, run
/carryinfo goal set <target>, place blocks and watchGoal: N / targetwith a bar and Goal complete. It counts what you place and subtracts what you break, one unit per use: a door, a double slab or a tall plant count as one.
Settings
/carryinfo lists the six settings and changes them without restarting: space, shift, offhand, loot, container, goal (on/off). /carryinfo goal set <target> and /carryinfo goal clear manage the goal. The file is config/carryinfo.json, written on first launch.
Versions
One file per Minecraft version and loader. Client-side only: the mod does not load on a dedicated server, and servers do not need it.
| Loader | Tested in game |
|---|---|
| Fabric (needs Fabric API) | 1.20.1 and 1.20.4 (same file), 1.21.1, 26.2 |
| NeoForge | 1.21.1, 26.2 |
| Forge | 1.20.1, 26.2 |
1.20.2 and 1.20.3 were not tested.
What it does not do
No sorting, no refill, no auto-pickup, no magnets, no transfers, no placing. It reads what the client can see and prints a number.
MIT · FernWork

