What's new in 1.3.23
- supports 20w20b
- added client facing
creativeFlyDrag. These settings are purely client side so it would work also on vanilla servers. Drag will impact the max speed, so you need to adjust your speed to match your drag settings. With drag set to 0.0, use speed of 11 to match vanilla top speed the closest.
- added option
/spawn entities <category> allto list all mobs from a specific category, even those that don't count towards the mobcap, and fixed
/spawn entitiesto properly identify mobcappable entities
- removed workstation tracking from
/track villager iron_golem_spawning(1.16)
- arguments for
taskwill be evaluated at the time of call, so things like
loop(10, task( _(outer(_))->print(_)))now pass arguments as you would expect them to do.
task_dockto allow tasks to run a block of code in a server-synchronized fashion
- fixed multiple typos in scarpet docs (thanks to James103)
- fixed double evaluation in
What's new in 1.3.22
- support for 20w19a
creativeNoClipto allow creative players that fly to clip through blocks, place blocks inside themselves, and be ignored by pistons.
fogOff- another client command
Note on client commands: While carpet client is still in the plans, we will be adding some client quality of life improvements settings to carpet.
creativeNoClip are yet another mostly client facing features, so not only would work (to some extend) on vanilla servers, but you also need to enable it on your client when connecting to the carpet server. If you are on the SP - you don't need to be concerned about it.
place_itemcan now handle non-block items, like bonemeal, flint and steel, or axes
structure_eligibilitythat works like
structures, but return structure information based on seed, not the structures actually placed in the world
- fixed multiline strings in apps causing error lines in error reports and stack traces to be offset.
What's new in 1.3.21
- support for 20w18a
- due to significant changes to the redstone wire,
fastRedstoneDustis temporarily disabled (for 1.16) until this feature gets rewritten for the new redstone code.
- coloured back carpet CLI UIs for 1.16
- rotatorBlock will now rotate hoppers
- new shapes in
/drawcommand: balls, cones, pyramids, diamond. Use tab completion to get tooltip about available settings for these shapes, thanks @Ghoulboy78
- fixed and tweaked player movement detection for
- reset tick speed changes when switching between worlds in SP
format()function to allow for text formatting, including custom RBG colors for 1.16
scoreboard_remove(objective, player)will now remove score for a given key
- added modifiers for entity API
fire. Blame @Ghoulboy78 for that
What's new in 1.3.20
- fixed compatibility issues with Tweakeroo
- added bastion_remnant to
- workaround to fix vanilla bug when a dead player accesses crafting table using
/script run __on_statistic(p, a, b, c) -> modify(p, 'health', 0)
scancan take position style arguments or coordinate triples, instead of only flat coord triples
teamto entity query API
- changed so that
nameand str(e) for entities return their plain name (no teams included).