Description
Carcass turns hunting into a real butchering loop.
No more boring instant drops—mobs leave a carcass that you must process with tiered hunting knives or the Butcher’s Block.
Quick Features
- Carcasses replace instant meat/leather drops
- Tiered hunting knives (Flint → Netherite)
- Butcher’s Block for faster, cleaner processing
- Fully configurable (cooldowns, slices, rules, FX)
- Integrations: Jade / The One Probe, Farmer’s Delight, KubeJS hooks
Tiered Hunting Knives

Progress through multiple tiers of hunting knives designed for survival and modpacks:
- Flint, Bone, Stone, Iron, Gold, Diamond, Netherite
No More Instant Drops

Instead of instantly receiving meat/leather, mobs drop a carcass.
Processing becomes part of the gameplay: hunt → butcher → collect.
HUD Integrations (Jade / The One Probe)

Get carcass info at a glance:
- Remaining cuts
- Cooldown status
- Last drop type
Mod Showcase
Compatibility
- ✅ Jade
- ✅ The One Probe
- ⚠️ Farmer’s Delight (Cutting Board support) — Experimental / WIP
- ✅ KubeJS hooks (for pack makers / live tweaking)
Configuration
Carcass is built to be 100% configurable:
- cooldowns
- extra slices
- drop rules / whitelists
- category-based tuning + per-player attributes (where supported)


Version
- Minecraft: 1.20.1
- Loader: Forge
Credits
Inspired by Pyrotech (MC 1.12.2) and its carcass butchering loop.
Some visuals are temporary placeholders and will be replaced with original textures/models in upcoming updates.






