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Caravans & Convoys - Automatic Trade

Place a dock, post an offer, and horse-drawn wagons haul goods between docks on their own, guarded by soldiers on the road.
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caravansconvoys-forge-1.0.14-1.20.1-java17.jar

File namecaravansconvoys-forge-1.0.14-1.20.1-java17.jar
Uploader
BarunnBarunn
Uploaded
Oct 23, 2026
Downloads
158
Size
208.4 KB
Mod Loaders
Forge
File ID
9294591
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:caravans-convoys-automatic-trade-1599431:9294591")

Learn more about Curse Maven

What's new

Caravans & Convoys - Automatic Trade
Version 1.0.14  |  Minecraft 1.21.1 NeoForge and Minecraft 1.20.1 Forge

A performance update for busy servers.

FIXED: every hit in the world did slow work

Each time anything took damage anywhere, and for every mob near a moving caravan several times a second, the mod looked up Hundred Years War methods the slow way, walking the whole class tree and failing at each step. The answers are now remembered per kind of mob, so each lookup happens once.

FIXED: moving caravans left loaded chunks behind them

A travelling caravan keeps the chunks around it loaded so it does not freeze when no player is near. Every time it crossed into a new chunk, the old loaded patch was left to expire on its own ten seconds later, so a convoy dragged a tail of loaded chunks behind it. The patch it leaves is now released straight away, and any that are missed expire in three seconds instead of ten. The size of the patch around the wagon is unchanged, because a smaller one is what made caravans freeze at the edge of a chunk in 1.0.4.

Thanks to Xmat5 for the report and the suggested fixes.

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