Capsule

Bring your base! Capsules can capture a region containing any blocks or machines, then deploy and undeploy at will. Inspired by Dragon Ball capsules.

File Details

Capsule mod v5.0.75 - for mc 1.16.5

  • R
  • Sep 21, 2021
  • 345.90 KB
  • 13.9K
  • 1.16.5
  • Forge

File Name

Capsule-1.16.5-5.0.75.jar

Supported Versions

  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:capsule-235338:3467870")
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1.16.5-5.0.75 : Bug fixes

  • Fix the configuration file being regenerated and resetting changes in lists (Thanks to StarDruid on curseforge)
  • Fix a crash when CapsuleItem.GetName() is called from server creating a incompatibility with InventoryPets (among others). (Thanks to WenXin20 on github)

1.16.5-5.0.73 : New preview renderer

  • Complete rework of the preview rendering: it should now be far more accurate.
  • Add a config entry "allowMirror" to enable/disable mirroring (to prevent multiblocks from disfunctionning). Mirroring is still enabled by default. (Suggested by Golrith on Discord](https://discord.gg/pgfCwW9))
  • Fix the castle kit (thanks to Thanks to RageShadowolf on Discord)

1.16.5-5.0.70 : Directional capture base

  • Capture Base are now directional and work as dispensers.
  • New visual for capture base, it will continue pointing north
  • Change the recipe of the capture base to be based on dispenser

1.16.5-5.0.66 : The 1.16.5 beginning

  • Upgrade to 1.16.5
  • Update all built-in templates (rewards, blueprints, startes). They are the same but recaptures in latest nbt format.
  • Known issue/WIP: Capture base is now supposed to work as a dispenser but is still WIP