Cannibal Villages: Tropical Exploration

Adds procedural cannibal villages, sharks, marine wildlife, tropical resources, mermaids, bosses and dangerous coastal adventures.
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2.4.9

File namecannibalvillages-2.4.9-v1.21.1.jar
Uploader
JoaoCruz48JoaoCruz48
Uploaded
Oct 7, 2026
Downloads
191
Size
8.8 MB
Mod Loaders
NeoForge
File ID
9089795
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:cannibalvillages-1578651:9089795"

Learn more about Curse Maven

What's new

UPDATE: 2.4.9

[NEW]

  • Added Toucan.
  • Added Toucan Beak.
  • Added Toucan Beak Hoe.

[TOUCAN]

  • When you throw seeds to a Toucan, it will pick them up with its beak and plant them in the nearest tilled soil. (It will eat one seed.)
  • If there is no tilled soil for the Toucan to plant in, it will return to its owner and give back the unplanted seeds.
  • You can tame a Toucan with Melons or Bananas.
  • Toucans like to spend time on fences, leaves, or logs.
  • Tamed Toucans do not fly away.
  • Baby Toucans cannot fly (and therefore cannot plant).

[TOUCAN BEAK HOE]

  • Unlike normal hoes, it tills a 3x3 area and automatically plants seeds held in the off-hand.

[FIXES]

  • Fixed Cannibal Villages structures appearing in Portuguese in Explorer's Compass.
  • Added compatibility between Coconut Palm Trees and the FallingTrees mod (ThePandaOliver), so coconut palm trees now fall correctly.
  • Fixed the Coralina Sword and Squid Sword not being recognized as swords, improving compatibility with other mods.

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