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Cannibal Villages: Tropical Exploration

Adds procedural cannibal villages, sharks, marine wildlife, tropical resources, mermaids and dangerous coastal adventures.
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cannibalvillages-2.4.0-1.20.1-forge.jar

File namecannibalvillages-2.4.0-1.20.1-forge.jar
Uploader
JoaoCruz48JoaoCruz48
Uploaded
Aug 22, 2026
Downloads
15
Size
8.2 MB
Mod Loaders
Forge
File ID
8707888
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:cannibalvillages-1578651:8707888")

Learn more about Curse Maven

What's new

UPDATE: 2.4.0

[NEW]

  • Updated to 1.21.1 Forge and NeoForge
  • Added Beach Grass

[1.12.1]

  • Ongoing updates will only continue for 1.20.1 Forge and 1.21.1 NeoForge.
  • The 1.21.1 Forge version was created solely to provide version support and will not receive any further updates. 2.4.0 is its first and last version.
  • I am just a single solo developer and cannot maintain three versions simultaneously.
  • (Independent ports for older versions are allowed - 1.19 and below)

[BEACH GRASS]

  • It is similar to vanilla grass, but smaller and only found on tropical sands.
  • When broken, it has a chance to drop seeds, string, or melon seeds (rarer).
  • Using bone meal on Beach Grass causes more grass to grow around it.
  • Generally used for decoration.
  • Can only be placed on Sand.

[OTHER]

  • Significantly increased the generation frequency of coconut trees.
  • Decreased the generation frequency of modded animals. (especially the Giant Squid)
  • Coconut trees now only generate near water. (4 blocks)
  • Changed loot in village, stilt house, and camp chests (check the wiki).
  • Camps and Suspended Stilt Houses now generate on modded beaches (Biomes O' Plenty, Terralith, Regions Unexplored).

[FIXES]

  • Fixed Fishing Nets not storing fish after being used and breaking.
  • Fixed Tropical Bamboo Blocks not breaking quickly when using an axe.
  • Fixed a bug where cannibals that descended from villages directly into the water could return infinitely.
  • Fixed a chest with fixed loot in one of the stilt houses in the large village.
  • Fixed Camps and Stilt Houses generating on frozen beaches.
  • Fixed Suspended Stilt Houses generating without immediate cannibals.
  • Improved the cannibal AI for returning to shore after fishing.
  • Cannibals that fail to hit a fish after 2 attempts will now give up for a while.

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