camowarfare 1.4.5
Curse Maven Snippet
What's new
**CamoWarfare 1.4.5 Changes**
- Rebalanced camouflage hull and armor attachment durability for CBC combat.
- Added optional CBC compatibility in a dedicated mixin config so CamoWarfare does not require CBC to load.
- Added reactive armor behavior for add-on armor plates. CBC projectiles now break the reactive plate, play a small non-destructive blast effect, and are consumed before normal penetration or over-penetration can damage armor behind it.
- Changed slat armor behavior so cannon projectiles pass through cleanly, with a chance to reduce projectile mass and slightly reduce velocity.
- Reduced slat armor collision coverage so projectiles interact with sparse bars instead of the full visual panel.
- Restored Create Creative Worldshaper sampling for the decalable armor plate.
**Notes**
- CBC integration is optional and only activates when Create Big Cannons is installed.
- Reactive armor explosions are visual/feedback effects and should not damage surrounding blocks.
- Minecraft 1.21.1 and NeoForge 21.1.227 are targeted.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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