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Camera Lock-on

A smooth, ready-to-use target lock-on and combat camera with optional advanced automation, projectile assistance and shareable presets.
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camera_lockon-1.21.1-neoforge-2.0.2.jar

File namecamera_lockon-1.21.1-neoforge-2.0.2.jar
Uploader
VeloriseVelorise
Uploaded
Oct 25, 2026
Downloads
11
Size
390.9 KB
Mod Loaders
NeoForge
File ID
9320094
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:camera-lock-on-1604834:9320094"

Learn more about Curse Maven

What's new

### 2.0.2 — Bug Fixes & Refinements

- Fixed `MultipartDamageBoxResolver` reflection recursion and vehicle/player hitbox misidentification.
- Fixed `ProjectileSettingsScreen` scrollbar and mouse scrolling across all supported versions.
- Added previous target switching keybind (`SWITCH_TARGET_PREVIOUS_KEY`) and directional target cycling.
- Fixed queued lock input when closing GUI screens on Fabric.
- Restored true third-person camera rotation on Forge 1.20.1.
- Enforced Line-of-Sight visibility checks for reticle rendering on NeoForge.
- Added Trident and offhand weapon support in projectile aim calculations.
- Added ammo checks before automatic bow and crossbow recharging.
- Excluded ridden vehicles, player pets, team allies, and invisible entities from targeting rules.
- Optimized projectile trajectory simulation, frame-rate independent aim smoothing, and adaptive aim calibration.
- Removed deprecated Minecraft 1.21.4 ports.

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