Camera Inertia! [NEW] - Immersive Camera Update - 1.1.6

Brings your camera to life with realistic inertia, damage reactions, vehicle bobbing, and mining feedback. No motion sickness, just immersion.

File Details

new_camera_inertia-1.1.6 - 1.20.1 - Forge/NeoForge.jar

  • R
  • May 31, 2026
  • 179.94 KB
  • 0
  • 1.20.1
  • Forge

File Name

camera_inertia-1.1.6.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:camera-inertia-1546366:8175123")
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🌟 Update [1.1.6] - First-Person Body & UI Overhaul

✨ Key Features

  • First-Person Body Render: Built-in body rendering (you can see your legs now)! External mods like First Person Model are no longer needed.
  • New Movement Animations: Added dynamic inertia and procedural camera bobbing for walking and sprinting.
  • TaC:Z Compatibility: Flawless integration with weapon mods. Added an "Item Blacklist" to the config — add items there to disable body rendering when holding them, preventing visual bugs.

🎨 UI & Localization

  • New Config UI: Replaced the text title with a custom logo, and all buttons are perfectly aligned.
  • Smart Reset: Holding the "Reset" button now takes only 1 second (defaults to the balanced "Realism" preset).
  • Full Translation Support: Hardcoded text removed. The mod now fully supports .json language files (EN and RU are 100% complete).

🛠️ Fixes & Balance

  • Fixed Motion Blur slider limits (high pixel values can now be set).
  • View bobbing is now strictly synced with the config slider.
  • Improved zoom logic for vanilla weapons (Bow, Crossbow, Trident).
  • The "Classic" preset has been reinforced — it now completely disables everything, providing a 100% vanilla experience.