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Camera Culling

Client-side FPS optimization mod that culls occluded mobs, tile entities, particles, and sign text behind walls with zero heap allocations.
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VO: Camera Culling 1.0.2+1.21.11

File namevanilla-outsider-camera-culling-1.0.2-1.21.11.jar
Uploader
DasikIgaijinDasikIgaijin
Uploaded
Nov 11, 2026
Downloads
2
Size
124.2 KB
Mod Loaders
Fabric
File ID
9565725
Type
R
Release
Supported game versions
  • 1.21.11

Curse Maven Snippet

Fabric

modImplementation "curse.maven:camera-culling-1700558:9565725"

Learn more about Curse Maven

What's new

1.0.2+1.21.11

Added & Verified

  • Adopted 5-Pillar Testing & Sidedness Verification Harness:
  • Established automated client-only sidedness contract assertions verifying zero server entrypoints, 100% GPLv3 headers, and zero banned reflection.
  • Implemented 25,000-iteration chaos boundary fuzzing on all LOD math and configuration thresholds.
  • Added 50-thread concurrent state load simulator with mutex-guarded disk persistence (FILE_LOCK) and concurrent key sets.
  • Verified headless Brigadier client command AST and translation coverage.
  • Hardened EntityLodHelper against IEEE-754 NaN and Infinite calculations under Freedom Over Anti-Crash policy.

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Links & Resources:

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