File Details
cambium-0.0.080.jar
- R
- Feb 3, 2026
- 205.39 KB
- 31
- 1.21.11
- Fabric
File Name
cambium-0.0.080.jar
Supported Versions
- 1.21.11
Curse Maven Snippet
# Cambium - Alpha 0.0.80
### 🚀 New Features & Content
* **New Machine: Solar Concentrator**
* A high-tech solar furnace alternative used to refine advanced materials.
* Includes a basic GUI and recipe support (allows faster processing for certain materials).
* Added **JEI** (Just Enough Items) integration for Concentrator recipes.
* **New Material: Biopolymer**
* Added **Bio-Composite Paste**: A raw blend of organic ash and clay.
* Added **Biopolymer**: A refined, sturdy plastic-like ingot used for crafting machine casings.
* **New Resource Trees**
* Added support for **Copper**, **Redstone**, **Lapis**, and **Biopolymer** trees.
* **Mod Compatibility:** Added native splicing support for **Vesper Wilds**. You can now grow **Vesperite** trees if the mod is installed!
* **Recipes**
* Added a crafting recipe for **Mineral Soil**.
* Added furnace and concentrator recipes for processing Bio-Composite Paste into Biopolymer.
### 🎨 Visuals & Mechanics
* **Dynamic Fruit Rendering:** Resource fruits now use a tinted "base texture" system rather than relying on existing ore textures. This improves compatibility with texture packs and allows non-block resources (like Lapis/Redstone) to be farmed visually.
* **Loot Tables:** Updated **Living Leaves** to behave like vanilla leaves—they now drop sticks and have a chance to drop saplings, while still dropping themselves when mined with Silk Touch.
### 🐛 Bug Fixes
* **Critical Fix:** Resolved an issue where **Resource Fruits** would stop growing after a server restart or world reload.
* Fixed **Living Logs** not being recognized correctly by the "Logs" tag (mineable tags).
* Fixed **Mineral Soil** missing its digging/step sounds.
* Fixed an issue where Resource Tree saplings and leaves were missing their correct loot tables when broken.