File Details
cambium-0.0.075.jar
- R
- Jan 27, 2026
- 133.71 KB
- 26
- 1.21.11
- Fabric
File Name
cambium-0.0.075.jar
Supported Versions
- 1.21.11
Curse Maven Snippet
This version is in ALPHA. There are a lot of bugs, missing textures, names, recipes, loot tables. Very unfinished. I am working actively to get the mod to a more polished state. Report any issues to the GitHub on the project page!
Added
New Blocks:
- Added Mineral Soil and Organic Ash (byproduct of the Solar Digester).
- Mineral Soil will have an obtainable way of getting in next update.
Solar Digester:
- Added a proper crafting GUI.
- Added support for custom recipes via JSON or Java DataGen.
Recipes:
- Added recipes for Solar Digester and Solar Lens (viewable via JEI, GitHub Wiki, or Gallery).
- Added a temporary crafting recipe for Resource Saplings using the Smithing Table (placeholder until genetics are fully implemented).
- Localization: Added and updated proper language files for all new items and blocks.
Changed
- Renamed Item:
Focusing Lenshas been renamed to Solar Lens. (Warning: This may break existing worlds/setups from previous versions).
Textures & Visuals:
- Saplings: Now generate dynamically based on the leaf color assigned to the resource.
- Fruits: Updated with appropriate textures.
- Living Log & Root Block: Updated with new textures.
- Item Models: Updated specific items to render as 3D block models rather than flat sprites.
Fixed
- Solar Digester: Addressed missing recipe integration (now fully functional).
- Rendering: Fixed issues with sapling and fruit texture generation.
- Resource Trees: Fixed where trees now grow if Mineral Soil has a charge of at least 50. (10 per Organic Ash)
- Resource Fruit uses 2 charge per growth stage. Each fruit takes 6 charge total to grow.
- Will stop growing if charge reaches zero.