Library mod to simply mod creation with playable content
Item Ingredients
Many of items with unique sprites used from other mods or to craft unique recipes
Block Strippable Info Jei Category
A new jei category entirely based on block strippable event based on Neoforge Datamaps
It can be compatible without doing anything with any other mod
Copper Oxidation Info Jei Category
A new jei category entirely based on copper oxidation , waxing , scrapping and unwaxing events based on Neoforge Datamaps
It can be compatible without doing anything with any other mod
Machine Upgrades
A set of upgrades useable from other mods with a pre-set of item modifiers
Item Modifiers
A set of new item components that will used from other mods to define aspects
Any item can be attached to any Item Modifiers and will show the correct informations on a dedicated tooltip
So you can customize on any way possible creating unique upgrades on any possible item without any code required
And it doesn't have limits so you can make weird things like this that can be used inside other mods machines!
Also some item modifiers have some special configuration interactions like the Eject Modifiers to configure Resource Type and Direction
Redstone Acid and Honey Solution
Copper utility tools to force aging or waxing with multiple uses
The Cake Stick
A tool that can place cake slices with a beautiful animated RGB name
Chisel
A tool useful to craft in-world stonecutter recipes
Hammer
A new tool that work like a pickaxe and can be used to break raw ores into dusts
Wrench
A tool to cycle blockstates of mostly of the blocks (support modded blocks)
Glass cutter
A tool to insta-mine any glass block and collect the result
Durability Consume RecipeType
A new recipetype to create custom recipes that will consume an item durability of any possible item with durability without any code required
Replace Item RecipeType
A new recipetype to create custom recipes that will replace multiple items of any possible item on the game without any code required
Also it will allow to prevent to consume input items when replaced with the same item consumed
Back-end Feature included:
- Block templates (deprecated)
- Datagen shortcuts
- Registry simplification
- Pre-Configured ResourceHandlers
- AreaOfEffect Utils
- Simple Recipe register
- Recipe Builder and Recipe Builder Attachments
- Custom JEI Template Category and Recipe Category
- Item Tooltip helpers
- Fluid Rendering helpers
- Random Utils
- Primitive types builders
- IO Resource Handler pre-configured
- Pre-Configured In-world only machines (without GUI)
- Plant Right click Harvesting and Harvesting handling (included trees and other crop plants)
and more...
Mod that use require this project:
- Synergy : Quern
- Synergy : Machines
- Vintage Tech
- Just Tiered Generators
- Just Dyna Things (26.1+)
and more...
This project is a standalone port of most of my API from Synergy , JustDynaThings (Legacy) and other projects

