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Caefer's Skilling Overhaul

What if everything could level up? What if the world expanded and got more difficult as you gained experience? Find out!
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caefers-skilling-overhaul-neoforge-1.2.1.jar

File namecaefers-skilling-overhaul-neoforge-1.2.1.jar
Uploader
CaefuryCaefury
Uploaded
Sep 22, 2026
Downloads
10
Size
1.5 MB
Mod Loaders
NeoForge
File ID
8944055
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:caefers-skilling-overhaul-1681676:8944055"

Learn more about Curse Maven

What's new

1.2.1: Farming, Companions, and Quality of Life

Interface

  • Added a switch beside the offhand inventory slot to toggle offhand block placement without affecting shields, food, buckets, or tools.

Equipment

  • Added Unique-Level material upgrades for all 14 Weapons Expanded weapon families.
  • Longswords, halberds, and warhammers retain their selected combat mode after upgrading.
  • Added the missing Melee requirements and guide entries for rapiers, morningstars, glaives, and halberds.

Farming and Item Grades

  • Rotten flesh no longer receives item grades.
  • Higher-grade gifts grant more Friendship.
  • Higher-grade food speeds up baby-animal growth.
  • Graded breeding food can produce twins, with up to a 10% chance at L10.
  • Cows, mooshrooms, pigs, sheep, chickens, goats, and rabbits now inherit persistent breeding grades.
  • Livestock grades carry over to meat, eggs, feathers, and eligible organic Alchemy materials.
  • Hold Shift with a hoe while looking at a supported crop or animal to inspect its grade.
  • Eligible mob drops and fishing catches now receive grades based on their source zone.
  • Supported crafting and cooking conversions preserve ingredient grades.
  • Updated the Farming and Alchemistry guides.

Companions

  • Completed the remaining advertised companion abilities.
  • Added Armadillo, Sniffer, Vindicator, and Witch companions.
  • Bonded companions are protected from transformations such as curing, zombification, drowning, freezing, lightning conversion, and mooshroom shearing.
  • Appropriate edible Friendship gifts now heal injured mobs and companions.
  • Defend-mode companions remember valid threats for 30 seconds instead of 10.

Progression and Commands

  • Added a persistent server-wide RPG XP multiplier.
  • Operators can use /rpg setglobalxpmult [value].
  • Added /rpg fixbossgate for operators to repair a missing required boss well.

Boss Wells and Rewards

  • Tall grass, flowers, bushes, leaf litter, and similar natural ground cover no longer prevent boss-well placement.
  • Player builds, crafted blocks, block entities, and water remain protected.
  • /rpg fixbossgate now distinguishes unloaded chunks from unsafe terrain.
  • Fixed Boss Loot Boxes sometimes losing their announced material reward.
  • Boss Loot Box currency messages now say copper coins.

Shrine Performance

  • Removed the Enchantment Shrine Mining Fatigue aura.
  • Reduced shrine-related server work by limiting searches to loaded terrain and using indexed protection checks.
  • Deferred shrine maintenance until the relevant chunks are loaded.
  • Removed glowing shrine-sign text to improve nearby rendering performance.

Economy

  • Scrap Merchant equipment values now include bonuses for enchantment levels, workmanship quality, and armor material tier.

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