Caefer's Skilling Overhaul

An RPG Overhaul mod that converts nearly everything in the game to show your hard work (and play) with levels. Your character, skills, weapons, tools, armor, and even friends can all level up! Befriend nearly any mob and find progress wherever you look.
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caefers-skilling-overhaul-1.0.0.jar

File namecaefers-skilling-overhaul-1.0.0.jar
Uploader
CaefuryCaefury
Uploaded
Sep 8, 2026
Downloads
12
Size
1.0 MB
Mod Loaders
Fabric
File ID
8840004
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:caefers-skilling-overhaul-1681676:8840004"

Learn more about Curse Maven

What's new

This is the first version that includes all the basic concepts of the mod from my release todo list. I will keep iterating over the mod from here, but I will use beta releases for smaller fixes and tweaks. Future release builds will continue to be less frequent.

Added command /rpg addcoins [amount]
- Changed the zone unlocking pattern to be a mix of player level advancements and zone bosses.
- Added wandering zone bosses that can be killed to unlock zones.
- Added Boss Arenas accessible via portal to allow for certain zone unlocks.
- Wandering bosses and the Boss Arenas can each be fought once per night even after initial zone unlock.
- Updated messaging for zone unlocks to track multiplayer groups defeating bosses together.
- Added loot chest rewards for conquering a Boss Arena.
- Fixed Scrolling issues with the Skill Guide.
- Removed the tooltip information from the Skill Guide (info was relocated directly into the guide).
- Added /rpg zone command to display information relating to unlock requirements.
- Updated the /rpg intro guide information.
- Changed /rpg intro command to /rpg guide.
- Rebuilt new guide interface and added search and links.
- Fixed some remaining crafting loop xp exploits.
- Adjusted math for xp award to allow fractional xp awards.
- Shrines are no longer breakable by default.
- Shrines now have a mining fatigue aura.
- Added shrine stat resets costing 20 copper per player level.
- Added a new op command /rpg safeshrine on | off.
- Added /rpg help [command] and /rpg guide on|off to control welcome messages.
- Updated the level curves and xp rewards to compress tool leveling and extend skill levels.
- Added Skill Prestige levels that grant stat points for xp levels gained past level 100.
- Shields now level up like other equipment.
- Tightened the logic on when Shrine's soul campfires light for held companion tags.
- Builder's inventory now hides unusable rows.

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