caefers-skilling-overhaul-0.2.0.jar
Curse Maven Snippet
What's new
I am still actively working on this and updating stuff. Expect things to change a bit as I iron out bugs and tweak the feel.
v0.2.0 Fixes/Changes:
- Each dex point now adds 0.1% attack recharge speed.
- Increased enemy spawns during rain or a new moon.
- Apprentice+ weapons, tools, and armor now grant player-stat bonuses.
- Added a welcom message for the mod when joining world to help direct new players.
- Added
/rpg introwith scrolling Start, Skills, Gear, Pets, World and Help tabs covering mechanics, commands and configuration. - Fixed skins/variants, collar colors, and horse markings so resurrection can properly restore companion status and appearance.
- Adjusted companion behavior so switching companions puts the previous pet into Wait mode (if they are being attacked actively when this happens, they will still defend themselves).
- Added move orders Ctrl+left-click while holding the companion tag sends that companion toward the aimed block.
- Adjusted companion friendship score so it provides small boosts to base stats.
- Renamed companion stat 'Dodge' to 'Agility' and changed it to add a small crit chance in addition to dodge chance; the owner’s Friendship skill modestly improves both.
- Added combat feedback for companions dodges play a whiff sound; crits deal extra damage and show crit particles.
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