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Cablephobic

LaserIO + XNet, without the cables — node-based wireless item/fluid/energy/gas routing.
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cablephobic-3.1.0.jar

File namecablephobic-3.1.0.jar
Uploader
AlekDorowAlekDorow
Uploaded
Oct 12, 2026
Downloads
13
Size
165.9 KB
Mod Loaders
NeoForge
File ID
9146933
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:cablephobic-1689231:9146933"

Learn more about Curse Maven

What's new

3.1.0

Changed

  • Energy charges every machine at once. An energy extract's per-op amount now applies to each machine on the channel instead of being shared: a battery feeding three machines gives each one up to its full rate every tick (bounded by both nodes' tier/limit), so no machine waits for another to fill. If the battery can't cover them all, what it has is split equally. Energy no longer has a distribution choice (SEQ / RR / RND), so the SPREAD selector is hidden for energy connections. Items, fluids and gas are unchanged.
  • Advanced nodes move 8 192 FE/t (was 3 200 FE/t). Existing worlds keep the old value in config/cablephobic-common.toml: set the advanced tier's energy to 8192 (or -1 for the default).
  • Built against NeoForge 26.2.0.90 (was 26.2.0.88).

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