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Concurrent Chunk Management Engine

A Fabric mod designed to improve the chunk performance of Minecraft.

File Details

0.3.1 release for 1.21.4

  • R
  • Dec 30, 2024
  • 4.44 MB
  • 1.4K
  • 1.21.4
  • Fabric

File Name

c2me-fabric-mc1.21.4-0.3.1.0.jar

Supported Versions

  • 1.21.4

Curse Maven Snippet

Fabric

modImplementation "curse.maven:c2me-533097:6036737"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

C2ME 0.3.1 for Minecraft 1.21.4 is released

Brief changelog:

  • new: scalable no-tick view distance, allowing 300+ render distances. Also heavily increased the loading speed of no-tick chunks.
  • new: basic deadlock debugging facilities
  • new: strict detection for scheduled tick access
  • perf: turn fluid postprocessing into scheduled tick
  • perf: allow unloading to be cancelled
  • fix: lighting desync with notickvd
  • fix: sync block entities when postprocessed
  • fix: ghost mushroom outside of simulation distance, again
  • fix: handle reentrance in ServerEntityManager#unloadChunks
  • fix: prevent stalling when syncing player tickets