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The Bygone

Haven't you ever wondered what happened to Minecraft's ancient creatures?

File Details

The Bygone 1.4.2 (NeoForge)

  • R
  • Oct 16, 2025
  • 44.03 MB
  • 159
  • 1.21.1
  • NeoForge

File Name

bygone-neoforge-1.21.1-1.4.2.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:bygone-1135458:7114646"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

## **Updates in 1.4.2**

### Tidings all, this update brings with it a new biome to explore, a new hostile creature, so many new plants, 
### a new game mechanic, fishing in the Bygone, and so much more!
### This update is being released earlier then we wanted, on a mix of a fatal crash needing to be patched *and* 
### personal events shifting development.
### Please note that the mod now requires LITHOSTITCHED.
### If you experience any bugs, please report them on our [GitHub!](https://github.com/jamieohdev/the-bygone/issues)
### Please join us in the official [Discord](https://discord.gg/DMW28XH235)!

# New features in 1.4.2:
* **Lithostitched is now a dependency.**
* Added the "Sable Grove" biome, Sable Canopy tree, Sable Moss Block, Sable Moss Carpet, and Sable woodset.
* Added Sable Branches, Thorny Sable Branches, Umbra Soil, Umbra Grass, Sablossoms, and Moon Blossoms.
* Added Sable Nuts and Roasted Sable Nuts.
* Added Sable Mossy Byslate, including Stairs, Slabs, and Walls.
* Added Sabeasts and Sabeast Spawn Eggs.
* Added Speed Wheat
* Added the Gumbo Pot, Gumbo Bowl and Gumbo Bottles.
* Added Suspicious Claystone.
* Added Dogus.
* Added Wriggling Soil, and Bucket O' Baitworms.
* Added Bucket of Coelacanth.
* Bygone Biomes now have their own Fishing pools.

## Sable Groves
* Sable Groves is a biome that will generate on the edge of Megalith Fields. 
* The Sable Groves is home to unique vegetation, and the Sable Canopy.

## Speed Wheat
* A new plant that will appear in more "lush" biomes, if a entity walks through this plant they gain a temporary speed boost.
* When broken, a edible item/seed will drop. Which will also give entities a speed boost.

## Gumbo Pot
* When you right click on the Pot with a "ingredient", and it fills up the Pot with one level (There are *eight* levels for now)
* Players can right click the Pot with a bowl and get a "Gumbo" Bowl.
* Early-game resources, such as moss, sticks, slimeballs, and rotting flesh, can be added to the gumbo pot to create something of a sustainable food source, should the player be desperate for food.
* NOTE: We are looking for a *lot* of feedback with this Block, so please let us know what you think!

### Gumbo Pot Ingredients:
* An arbitrary number can be decided that determines how long ago an ingredient could have been added before it becomes completely "phased-out" (deleted from the data pool,) its assigned stats becoming incrementally smaller in value the closer it gets to that point.

## Sabeasts
* Sabeasts are hostile animals found only in the Sable Groves. When seen, they will blind the Player and dash towards them.
* Sabeasts are terrified of Torches and Fire, and will flee Players holding Torches.

## Dogus
* Dogus are decorative statues found via brushing Suspicious blocks found throughout the Bygone.

## Wriggling Soil, and Bucket O' Baitworms.
* Wriggling Soil is now found throughout the Umbral Soil patchs in the Sable Grove.
* When right clicked with a bucket, Players will receive a Bucket O' Baitworms.
* When a Bucket O' Baitworms is used on a body of water, a 8x8 area will be affected, making "bites" more common when fishing.
* Using a Bucket O' Baitworms by crops will also speed up their growth!

## Bygone Fishing
* Every biome within the Bygone now has three unique fishing pools, "General", "Rare", and "Treasure".


# Changes to existing features:
* Mooboos now have their own unique sounds.
* Lithine Ores texture has been changed.
* Bygone Portals now have their own ambient sounds.
* Ice Bouquets are now on the Creative Menu
* Chantrelle Spores have been renamed.
* Rivers no longer stop at certain biomes.
* Reduced the amount of Amphoras found within Villages.
* Megalith Faces no longer require Silk Touch.
* Golden and Iron Beak Armors are now smeltable to their respective Nuggets.
* Villages now have Suspicious Claystone scattered throughout them.
* Megalith Fields now have their own water color.


# Bug fixes:
* Fixed a crash involving NeoForge.
* Fixed Mobs dying showing up in console log.
* Fixed Amphoras having a light rendering issue.
* Fixed Ancient Sprinklers not dropping in Survival Mode.
* Fixed Megalith Fields name not being translated.
* Fixed vegetation for multiple biomes cutting off at Y=256.
* Fixed Ice Bouquets being able to be placed anywhere.
* Fixed some mistranslations.
* Fixed multiple blocks not being minable in Survival.
* Fixed unintended Overworld features from generating in the Bygone.
* Fixed various blocks and items being missing from tags.