File Details
Burnt 1.9.0.2
- B
- Apr 28, 2025
- 9.62 MB
- 50.8K
- 1.20.1
- Forge
File Name
burnt-1.9.0.2-forge-1.20.1.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
• Fixed a major bug causing crashes on servers
• Fixed a bug causing TNT to explode twice
The DANGER update!
- Fixed from 1.9.0 - Missing vanilla behaviours restored to flint and steal
Additions
- Fire is now more dangerous, with choking smoke and poor visibility in burning areas.
- Protect yourself with a craftable gas mask
- Blend netherite with wool to make netherweave
- Netherweve Armor can protect you from fire damage
- Tar and tar pits have been added to the overworld. Pitch blocks can be broken for pitch resin a fuel source
- Tar is a thick flamable fluid, good for setting mob traps. It can be collected in buckets, bottles, and placed in cauldrons.
- Tar Barrels can be crafted. When hit with a flaming arrow they break, spilling flaming tar
- Add paper to a tar bottle and you have a molotov - with a flint and steel in your off-hand you can throw lit molotovs for a fast firey explosion
- Sulphur dust and a stick will give you a match - strike it on a rock then throw it to set a fire
- Sulphur dust can now be placed as a sulphur trail, acting as a slow fuse. You can light it or apply redstone to it
- All the main stone variants can now become sooty. Use a brush to get soot.
- More fire effects - double height flames
- Mushroom blocks now burn for cooked mushroom blocks
- Barrels and their contents can now burn
- More soul fire, planks, stairs, slabs and can burn with soul flame
- Wisps can now drop soul charges
- Soul fire turns wooden blocks into soul tempered wood - harder and blast resistant
- New and improved structures - geysers and volcanos added
Experimental features
- Dynamic fog - if you find yourself in a large burn, you will lose visibility - off by default, you can turn it on with the config file - doesn't work with shaders
- Glass kiln - super hot furnace for turning glass into tempered glass
- Iron Golems will attempt to put out fires
- Villagers should panic and run away from fires
All new config
- Speed, spread, and burn time can be configured (0-100)
- Turn random collapses on/off and set the chance of the collapse (0-100)
- Limit the burn to overworld only
Changes and Improvements
- Fire Devils have more personaity - use the extinguisher to kill them, but they may sometimes explode
- Removed the soot block in favour of sooty varient blocks
- Removed the overpowered BLAZE II enchantment
- Improved flint and steel interaction
- Fires can now be set in caves if it's raining outside
- Burning coal blocks burn indefinitely, and will set any flamable block on fire if placed adjacent
- Snowballs now actually extinguish fires
Plus tons of fixes and tweaks

