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Burnt: Better Vanilla Fire

The vanilla fire enhancing mod. Light it up, burn it down. Realistic fire spread and burnt blocks.

File Details

Burnt 1.9.0.2

  • B
  • Apr 28, 2025
  • 9.62 MB
  • 50.8K
  • 1.20.1
  • Forge

File Name

burnt-1.9.0.2-forge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:burnt-998916:6473052")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

    •    Fixed a major bug causing crashes on servers
    •    Fixed a bug causing TNT to explode twice

The DANGER update!

  • Fixed from 1.9.0 - Missing vanilla behaviours restored to flint and steal

 

Additions

  • Fire is now more dangerous, with choking smoke and poor visibility in burning areas.
  • Protect yourself with a craftable gas mask
  • Blend netherite with wool to make netherweave
  • Netherweve Armor can protect you from fire damage
  • Tar and tar pits have been added to the overworld. Pitch blocks can be broken for pitch resin a fuel source
  • Tar is a thick flamable fluid, good for setting mob traps. It can be collected in buckets, bottles, and placed in cauldrons.
  • Tar Barrels can be crafted. When hit with a flaming arrow they break, spilling flaming tar
  • Add paper to a tar bottle and you have a molotov - with a flint and steel in your off-hand you can throw lit molotovs for a fast firey explosion
  • Sulphur dust and a stick will give you a match - strike it on a rock then throw it to set a fire
  • Sulphur dust can now be placed as a sulphur trail, acting as a slow fuse. You can light it or apply redstone to it
  • All the main stone variants can now become sooty. Use a brush to get soot.
  • More fire effects - double height flames
  • Mushroom blocks now burn for cooked mushroom blocks
  • Barrels and their contents can now burn
  • More soul fire, planks, stairs, slabs and can burn with soul flame
  • Wisps can now drop soul charges
  • Soul fire turns wooden blocks into soul tempered wood - harder and blast resistant
  • New and improved structures - geysers and volcanos added

Experimental features

  • Dynamic fog - if you find yourself in a large burn, you will lose visibility - off by default, you can turn it on with the config file - doesn't work with shaders
  • Glass kiln - super hot furnace for turning glass into tempered glass
  • Iron Golems will attempt to put out fires
  • Villagers should panic and run away from fires

All new config

  • Speed, spread, and burn time can be configured (0-100)
  • Turn random collapses on/off and set the chance of the collapse (0-100)
  • Limit the burn to overworld only

Changes and Improvements

  • Fire Devils have more personaity - use the extinguisher to kill them, but they may sometimes explode
  • Removed the soot block in favour of sooty varient blocks
  • Removed the overpowered BLAZE II enchantment
  • Improved flint and steel interaction
  • Fires can now be set in caves if it's raining outside
  • Burning coal blocks burn indefinitely, and will set any flamable block on fire if placed adjacent
  • Snowballs now actually extinguish fires

Plus tons of fixes and tweaks