buildersvsbeast end game balancing
Curse Maven Snippet
What's new
Balance update after our first real games, where a fully upgraded Beast broke a level 10 door in seconds. Every player
needs this version to join a server running it.
The Beast
- Claws now max out at level 15 (was 16).
- Nest monsters no longer earn gold for the Beast. Mini Beasts still do.
Defenses
- Archers shoot 3 arrows per volley: the Beast first, then the closest monsters. They no longer stay locked on a
single monster.
- Archer damage now grows ×10 per level above level 5.
- New arrow rain: each archer calls one every minute on the Beast or on the biggest group of monsters. It lasts 5
seconds over a 5-block radius, and rains from several archers stack.
- Frost shooters now aim at monsters too. Their snowballs burst over 4 × 4 blocks and slow down movement and attack
speed.
- The healer heals with a beam instead of particles, and keeps healing while the door is under attack.
- Arrows and snowballs are drawn by each player's game: far less network traffic in big fights.
Underground mine
- No more furnaces: ore drops its ingot directly (iron, gold, netherite; diamonds as before).
- Diamond and netherite pickaxes mine ancient debris 4 times faster.
Fixes
- Roof stairs leave 3 blocks of headroom, so you no longer bump your head.
This mod has no additional files

