BuildCraft UNOFFICIAL

Unofficial port of BuildCraft 8.0.0 to newer Minecraft versions

File Details

26.1.x_8.0.0 Beta Release 6

  • B
  • Apr 27, 2026
  • 5.71 MB
  • 172
  • 26.1.2+2
  • NeoForge

File Name

BCunofficial-26.1.2_8.0.0-br6.jar

Supported Versions

  • 26.1.2
  • 26.1.1
  • 26.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:buildcraft-unofficial-1499367:7997679"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • Finished porting the Filler, the Filler Planner, Blueprint, Architect's Table, Electronic Library, Builder, Single Block Schematic, and Replacer
  • Fixed the spawnable Volume Box entity
  • Finished porting the Flood Gate
  • Finished porting the Chute
  • Correctly implemented the List item for advanced pipe filtering for 26.1.x and added a new "Matches" ledger and implemented its help ledger
  • Got the BuildCraft Guide Book and the (now distinct) BuildCraft Configuration Guide into a usable state. Still needs polish and information additions.
  • Updated NeoForge to 26.1.2.12-beta and JEI to 29.5.0.26 for Minecraft 26.1.2.
  • Tuned oil world generation: shallow oceans now slightly oilier than land, deep oceans the rare prize tier, average per-chunk ocean rate roughly 15× lower than before so oil isn't guaranteed wherever there is water.
  • Engine & MJ Dynamo polish: usage tooltips, restored block-name translations, fixed GUI textures, max-1-gear-per-slot enforcement, MJ Dynamo power ledger now reports RF (not MJ) and Help ledger shows the live conversion rate as gears are installed; engine power-ledger icon animations are now driven by the sprite atlas so resource packs can override frametime/frames/interpolation.
  • Finished porting the Filtered Buffer.
  • Markers now drop themselves when broken or washed away
  • Fixed being able to phase through the Quarry rigging every so often
  • Fixed oil-well generation and the pump's infinite-spring detection for the −64 world floor
  • Added usage tooltips to the Land Mark, Path Mark, Quarry, Mining Well, and unpainted Paintbrush
  • Pipe gates and wire pluggables now drop themselves when the parent pipe is broken in survival
  • Fixed the Iron-AND/OR (and higher) Gate connector buttons being click-through no-ops
  • All ItemHandlerSimple-backed inventories (Builder/Filler resource grids, Architect input/output, Auto Workbench, the silicon laser tables, Filtered Buffer, Chute, diamond/emerald/emzuli pipe filters, Electronic Library, Replacer, Zone Planner, engine upgrade slots) now preserve item components (enchantments, custom names, damage, dye colour, banner patterns, written-book pages, bundle contents, etc.) across save/load. Existing worlds keep the components on legacy stacks where the data was preserved.