Building Gadgets Extra

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Building Gadgets Extra 0.0.4 - Forge 1.20.1

File namebuilding-gadgets-extra-forge-1.20.1-0.0.4.jar
Uploader
NsTutNsTut
Uploaded
Sep 10, 2026
Downloads
69
Size
249.9 KB
Mod Loaders
Forge
File ID
8850226
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:build-gadgets-extra-1614988:8850226")

Learn more about Curse Maven

What's new

Changelog

0.0.4 — 2026-09-02

Fixed

  • Fixed the Builder's Multitool energy capability on NeoForge 26.1.2.
  • Fixed the Builder's Multitool recipe on Minecraft 26.1.2 after the ingredient JSON format changed.
  • Fixed multitool Cut execution on Forge 1.20.1 and NeoForge 26.1.2.
  • Fixed Cut energy/reporting so only blocks that actually pass validation are counted.
  • Prevented the upstream empty-Cut crash path on NeoForge 1.21.1 and 26.1.2.
  • Fixed Forge 1.20.1 Builder's Multitool range changes being rejected by Building Gadgets 2's concrete gadget-type check.
  • Fixed fresh multitool profiles resolving to the wrong upstream fallback mode; Build, Exchange, Copy/Paste, and Cut/Paste now start on their intended native modes.
  • Isolated multitool UUIDs, undo histories, template state, general gadget settings, bound inventory position/side, and active-profile energy costs.
  • Restored the native Cut/Paste Paste Replace default for multitool Cut profiles.
  • Restored busy-operation checks when exporting multitool Cut templates.
  • Bound structure uploads to the initiating gadget/profile and revalidated them through final commit.
  • Required external imports to start and remain in Copy/Paste Paste mode until commit.
  • Bound structure Save responses to explicit request IDs instead of filename/FIFO matching.
  • Removed a client-thread/file-dialog-thread race in structure download cleanup.

Changed

  • Added multitoolRangeMultiplier (default 2.0, allowed 1.0-4.0) for all-profile targeting, Build To Me, Build/Exchange and destruction. multitoolMaxRange now defaults to 0 (automatic); existing positive overrides are preserved.
  • Multitool radial range controls, the range hotkey, server packet handling, and restored/stale item state now obey the same server-authoritative range cap.
  • Added opt-in debugInstrumentation diagnostics for multitool range packet/state synchronization. The instrumentation is disabled by default and uses a shared per-category token bucket with a burst of 4 and refill rate of 2 messages per second, including suppression counts when traffic is throttled.
  • Creative players can operate the Builder's Multitool with an empty FE battery; Survival still obeys the configured gadget energy costs.

Security

  • Abandoned uploads expire on server ticks and are cleared on player logout and server shutdown across all four ports.

  • In-flight uploads are limited globally to 64 transfers and 64 MiB of retained chunk data, in addition to the two-transfer-per-player cap.

  • Multitool mode identifiers are limited to 128 characters on Forge 1.20.1 and both NeoForge ports.

  • External structure files can only be imported into Copy/Paste semantics.

  • Untrusted block-entity NBT is stripped instead of replayed on the server.

  • Building Gadgets 2 imports validate and clean imported block states through upstream rules.

  • Imported structures are limited to a 100,000-position bounding volume, including air inside the declared dimensions.

  • Compressed transfers are limited to 8 MiB and decoded NBT to 64 MiB, including the Forge 1.16.5 path.

  • Concurrent upload transfers are capped per player and overflow-safe dimension validation is shared across all supported ports.

Testing and release

  • Added PR/main CI without publishing ordinary code changes.
  • Added in-game GameTests for Forge 1.20.1, NeoForge 1.21.1, and NeoForge 26.1.2, including profile defaults, configured range clamping, creative zero-FE operation, and 26.1.2 FE/profile/Cut runtime coverage.
  • Added shared unit tests and cross-version contracts for the debug-instrumentation rate limiter/config gating.
  • Releases now trigger automatically when mod_version changes on main; touching gradle.properties without changing the version does not publish.
  • The version-bump release reruns the dedicated client E2E gate, unit/contract tests, and all four builds before publishing.
  • All four supported artifacts are published to CurseForge project 1614988, then the matching v<mod_version> tag and GitHub release are created automatically.
  • CurseForge retries are duplicate-safe and an existing version tag is reused only when it already points at the same release commit.
  • Manual workflow dispatch remains available as a recovery path for the current version.
  • Fixed native targeting and Build To Me limits remaining in effect for multitools on all four versions.
  • Fixed destruction controls retaining native bounds; server validation and restored values now follow the multitool multiplier.
  • Extended real-client tests beyond native caps: Build 30, Exchange 29, and destruction Left/Depth 20. Added runtime targeting/Build To Me regression checks and corrected a shared test to compile on Java 8.
  • Fixed the BG2 multitool range slider staying at 15: the old hook targeted an integer instead of the slider's double limit. All BG2 radial screens now read the config directly.
  • Fixed Forge 1.20.1 integration-server launcher inheritance and added resolved-launcher verification.
  • Release notes now live in changelog/<mod_version>.md and are used as the GitHub release body.