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Build A Spell Fix

This is a very small patch to the BuildASpell mod (version 1.0.3 for mc26.1.2). It fixes problems with the Shield spell and a couple of other components. Once the author updates and fixes that, it will (hopefully) be obsolete.
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BAS fix v1.3

File namebas_shield_fix-1.1.2.jar
Uploader
phaedrusxyphaedrusxy
Uploaded
Nov 7, 2026
Downloads
18
Size
18.4 KB
Mod Loaders
NeoForge
File ID
9495526
Type
B
Beta
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:build-a-spell-fix-1779294:9495526"

Learn more about Curse Maven

What's new

Build A Spell Fix: the Builder's update

OK I'm very excited about this one. This changes the Wall spell component to behave more like an actual wall: it is by default 1 block thick, and the width and height are determined by the setting of the Conjure spell component's expandRadiusBase in the effects config. To increase the thickness, you add the increasedArea component. Adding the Fill component will create a very large and wide wall that's still only 1 block thick (unless you also add increasedArea). I also made a datapack that adds slabs and wall blocks to the whitelist of blocks you can use with Conjure, which I'll upload separately.

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