Buffed Mobs
Fighting hostile mobs in Minecraft is really too easy. This mod was designed to change that. It makes some hostile mobs stronger without breaking the game's natural balance, making the game more exciting and challenging.
What this mod changes:
Skeleton
- Turns invisible for 3 seconds after shooting an arrow
- Arrows that hit their target inflict 5 seconds of Nausea
- Arrow damage increased by 50%
Zombie
- Dashes at the player when within 5 blocks
- Health increased by 50%
- Hitting the player applies 3 seconds of Slowness
Creeper
- Leaps at the player when within 3 blocks
- Explosions poison nearby entities for 6 seconds
Spider
- Size reduced to half
- Movement speed increased by 50%
- Attack damage increased by 50%
Enderman
- Only takes damage from headshots (body hits deal no damage)
Crossbow-wielding mobs (Piglins, Pillagers, etc. — players unaffected)
- Reload speed increased 3x
Blaze
- Shoots large, Ghast-style explosive fireballs instead of small ones
Ghast
- Fires 2x faster
- Health increased by 2x
Ender Dragon
- Fire breath attack is 3x faster
- Dragon breath clouds now inflict 30 seconds of Weakness

