Construction Blocks

Adds a few blocks that you could find around a Construction Site

File Details

construction_blocks-b1.2-neoforge-1.21.1

  • B
  • Aug 23, 2025
  • 56.16 KB
  • 76.9K
  • 1.21.1
  • NeoForge

File Name

construction_blocks-b1.2-neoforge-1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:bubbys-construction-blocks-1330744:6917319"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Construction Blocks V1.2 - Mod Rework

  • Fixed caution block 8x recipe using an ink sac instead of black dye
  • Fixed white texture of the Traffic Cone block so 3 sides weren't a duplicated texture
  • Changed Caution Block name to Hazard Block as it feels more fitting
  • Changed Traffic Cone Block name to just "Traffic Cone"
  • Increased Hazard Block Resistance by 2 (now 15), making it a little more resistant to explosions
  • Increased Hazard Block Hardness by .2 (now 1.2)
  • Increased Traffic Cone Resistance by 2 (now 12), making it a little more resistant to explosions
  • Increased Traffic Cone Hardness by .2 (now 1.2)

Notice

  • So something bad happened, I somehow broke the files of the Traffic Cone block in MCreator because everytime I'd load it up it would not have a texture, so basically I just spent the last 30ish minutes remaking the entire mod in a new MCreator project. However this comes with a drawback, the Hazard and Traffic Cone Block now have new UUID's which will make them disappear when loading a world that previously had the old version, and since that I have changed the version type of the mod to Beta just incase this happens again since I don't want it to happen on a Full Release. (Fingers Crossed)
  • The old versions will still be avaliable however the file name it self might stil be the old versioning numbers, I have changed the display name of it on curseforge though.