Replaces the flawed vanilla Zombie Siege mechanic with improved and adjustable version (see in-game mod Config).
Siege can be disabled altogether or set to spawn crazy number of zombies (up to 300 per siege) without getting them stuck inside half-blocks and farm fields. Sudden lightning over spawn area can alert players that something is going on.
You can customize the settings, such as mob count, chances, distance, etc., within the game (Mods button in the game menu). Settings will apply immediately, you don't have to restart the game. Alternatively, you can edit the configuration file BrutalZombieSiege.cfg
You can manually trigger a Zombie Siege event using console (chat) command (*new in 1.0.3*):
/zombiesiege
You need to be inside a village. In single player, command works in Creative and Survival mode with cheats enabled. In multiplayer, it works for admins with level 2 or higher.
Mod is built for Minecraft 1.12.2 but should work on all 1.12.x Minecraft versions running Forge. In multiplayer environment only the server is required to have the mod installed. To install it, simply put it in Minecraft's "mods" folder.
Feel free to use it in any modpack.
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My other mods: Mob Control Wands
Is this mod compatible with vanilla zombies or do they make them disappear? because I have this and other mods but the vanilla zombies are invisible
Para 1.16.5 por favor
Please update this mod to version 1.15.2 <3 :D
I just found this mod and it is a really great inclusion! Could you add a config option for adding new mobs to the siege such as Undertakers from Fish's Undead Rising? Thanks!
This is one of the awesome mods that my family and me are waiting for it to be updated to 1.15.2 for Forge :D sorry to bother we know you might be busy but we hope is soon! <3
In reply to DoomSax:
sounds like you have a cool family lol
I can't use command /zombiesiege tells me enhanced zombie siege not available in this world, but I have the mod installed
Could this be configured so that you could have other mobs that aren't zombies attack villages?
Anyone else getting a ticking entity crash when playing with this?
May I ask for a config to spawn in other mobs during the siege, I want to have Illagers in the siege as well? The config will have a list of mobs and the mod will pick from it everytime a siege happens
In the pic it shows the house just in a forest, so does the house HAVE to be in a village to get a siege?
This is sweet. Would it be possible to have the sieges trigger with the "Bloodmoon" event?
does it have compatibility with "Zombie Awareness" ?
In reply to SetSuna233:
Thanks bunches for the ability to disable zombie sieges! Now I can actually live in a village!
Very good! Maybe you could add a comand to force a siege?
In reply to ReimuMikoHakurei:
In reply to Forge_User_27291635:
In reply to ReimuMikoHakurei:
In reply to Forge_User_27291635: