broken_not_shattered-1.1.3.jar
Curse Maven Snippet
What's new
2026-09-09 - 1.1.3
Changed
- Generate jagged cracks with bends, interior endpoints, multiple forks, and secondary branches from each item's saved seed.
- Let most cracks stop within the texture, with occasional complete fractures that separate the item model along matching jagged edges.
- Keep the configured break-line range as the number of main cracks, with smaller branches generated along them.
2026-09-09 - 1.1.2
Changed
- Save each item's break-pattern seed in a server-synchronized item component, preserving its appearance across copies, repairs, item loads, and world joins.
- Assign saved seeds to existing broken items when they are loaded, ticked, equipped, or accessed in a container.
Fixed
- Keep enchantment glint at its original scale instead of stretching it across the generated texture.
- Remap only worn base-texture coordinates, preserving the normal enchantment overlay on split item geometry.
2026-09-09 - 1.1.1
Fixed
- Keep held-item break patterns and generated textures stable when a renderer submits temporary item copies.
- Apply equipped armor wear through NeoForge's shared texture hook, including replacement player armor layers.
- Apply worn armor trims in Mowzie's Mobs' replacement player armor layer.
- Apply wear to GeckoLib armor that selects its texture internally, including Iron's Spells armor.
2026-09-09 - 1.1.0
Added
- Generate individual broken-item textures with fading, darkening, scuffs, and irregular crack edges.
- Configure an inclusive break-line count range and optional ranges for individual item IDs.
- Show generated wear on equipped humanoid armor, dyed material layers, armor trims, and elytra.
- Apply texture wear to ordinary baked 3D models and item-frame models.
Changed
- Replace the fixed diagonal split with individually seeded break lines and matching interior cut faces.
- Keep generated appearances stable for each loaded stack and regenerate them after world or resource/config changes.
- Restore original textures immediately when an item is repaired.
This mod has no additional files

